Rust Wipe StatsWipe forecast
Now 97,516 players 11,835 servers 532 fresh wipes in 3 h

Local forecast

LOCAL-TEST-DO-NOT-JOIN

Offline 188.29.127.108:28215 checked 30d ago

Current conditions

observed 30d ago
0 / 2
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,882
top 71%
Last wipe
30d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 12:14 UKTue 29 Sep, 11:14 UTC · 30d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
254/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
331/ 350
eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average
480/ 8
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
815/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
46/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
892/ 950

Quick answers

from the figures on this page

About the server

Is LOCAL-TEST-DO-NOT-JOIN online at the moment, and how consistent is its uptime?

LOCAL-TEST-DO-NOT-JOIN is currently offline, with the last sighting 30 days 9 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 29 September 2026.

In which location does LOCAL-TEST-DO-NOT-JOIN sit?

No region is published by LOCAL-TEST-DO-NOT-JOIN. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 188.29.127.108:28215.

What Rust version is LOCAL-TEST-DO-NOT-JOIN on?

Rust network protocol 2633 and build 165217 on Windows is what LOCAL-TEST-DO-NOT-JOIN runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

How should you read the tags on LOCAL-TEST-DO-NOT-JOIN?

The server browser reads these tags from LOCAL-TEST-DO-NOT-JOIN: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does LOCAL-TEST-DO-NOT-JOIN appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include LOCAL-TEST-DO-NOT-JOIN: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is in use on LOCAL-TEST-DO-NOT-JOIN?

The game generates the map on LOCAL-TEST-DO-NOT-JOIN, a procedural one.

What settings does LOCAL-TEST-DO-NOT-JOIN use, and what rules does it enforce?

No gather rate appears in the name LOCAL-TEST-DO-NOT-JOIN. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does LOCAL-TEST-DO-NOT-JOIN schedule its wipes for?

The record of LOCAL-TEST-DO-NOT-JOIN's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 30 days 9 hours.

What happens on LOCAL-TEST-DO-NOT-JOIN when wipe day arrives?

The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population

How many players does LOCAL-TEST-DO-NOT-JOIN hold?

LOCAL-TEST-DO-NOT-JOIN is offline at the moment; the last sighting was 30 days 9 hours ago.

What position does LOCAL-TEST-DO-NOT-JOIN hold among Rust servers?

Player hours over the past week put LOCAL-TEST-DO-NOT-JOIN at #16,882, inside the top 71% of all ranked servers.

Join the server

How do you get into LOCAL-TEST-DO-NOT-JOIN?

Two ways in: press F1 and enter client.connect 188.29.127.108:28215, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players 2 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Joining needs game protocol 2633 on your copy of the game.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.