Rust Wipe StatsWipe forecast
Now 40,974 players 11,615 servers 146 fresh wipes in 3 h

Local forecast

LOCAL-TEST-DO-NOT-JOIN

Offline 188.29.127.80:28215 checked 31d ago

Current conditions

observed 31d ago
0 / 2
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,917
top 71%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 467 on average
85/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average
116/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
227/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
10/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
268/ 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 260 on average
467/ 475

Quick answers

from the figures on this page

About the server

How reliable is LOCAL-TEST-DO-NOT-JOIN, and is it online now?

LOCAL-TEST-DO-NOT-JOIN is currently offline, with the last sighting 31 days 3 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 29 September 2026 it was first recorded by Rust Wipe Stats.

Where does LOCAL-TEST-DO-NOT-JOIN run from?

For LOCAL-TEST-DO-NOT-JOIN, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 188.29.127.80:28215.

What Rust version is LOCAL-TEST-DO-NOT-JOIN on?

Rust network protocol 2633 and build 165217 on Windows is what LOCAL-TEST-DO-NOT-JOIN runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on LOCAL-TEST-DO-NOT-JOIN?

The server browser reads these tags from LOCAL-TEST-DO-NOT-JOIN: gmrust (Game mode): The mode is plain Rust survival; mp2 (Max players): Capacity: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does LOCAL-TEST-DO-NOT-JOIN appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include LOCAL-TEST-DO-NOT-JOIN: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is in use on LOCAL-TEST-DO-NOT-JOIN?

The map is procedural, generated by the game on LOCAL-TEST-DO-NOT-JOIN.

What settings does LOCAL-TEST-DO-NOT-JOIN use, and what rules does it enforce?

Gather rate is not given in the name for LOCAL-TEST-DO-NOT-JOIN. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does LOCAL-TEST-DO-NOT-JOIN schedule its wipes for?

The record of LOCAL-TEST-DO-NOT-JOIN's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 6 hours.

Population history

Is LOCAL-TEST-DO-NOT-JOIN busy or quiet?

The last time LOCAL-TEST-DO-NOT-JOIN was seen was 31 days 3 hours ago; it is offline right now.

How does LOCAL-TEST-DO-NOT-JOIN compare with other Rust servers in the rankings?

The last seven days of player hours rank LOCAL-TEST-DO-NOT-JOIN at #16,917, in the top 71% of ranked servers.

Join the server

How do you get into LOCAL-TEST-DO-NOT-JOIN?

Enter client.connect 188.29.127.80:28215 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp2
Max players Capacity: 2.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Joining needs game protocol 2633 on your copy of the game.
cs165217
Build Game build: 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.