Local forecast
[EU/DE] House of Pain
Online 188.40.253.120:27015 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 05:14 UKSat 3 Oct, 04:14 UTC · 26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on [EU/DE] House of Pain?
Across the last 48 hours the average was 78 server fps, with a floor of 48. Buildings, deployables and all else in the world took the entity count to a peak of 106,897. At most it drew 3,331 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is [EU/DE] House of Pain, and is it online now?
You will find [EU/DE] House of Pain online at the moment. Going by its reported uptime, the last restart was about 5 hours ago. It was up for 155 of 168 hours across the last 7 full days, 92% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is [EU/DE] House of Pain based in?
Its name points to Europe, though [EU/DE] House of Pain publishes no region tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 188.40.253.120:27015 is its address.
What Rust version is [EU/DE] House of Pain on?
On [EU/DE] House of Pain you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
Which meaning sits behind each tag on [EU/DE] House of Pain?
These are the tags [EU/DE] House of Pain publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does [EU/DE] House of Pain appear among the Rust Wipe Stats lists and filters?
[EU/DE] House of Pain appears in the following Rust Wipe Stats lists: Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on [EU/DE] House of Pain?
A procedural map of size 4,250 with seed 342317740, generated by the game, runs on [EU/DE] House of Pain. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on [EU/DE] House of Pain?
Gather rate is not given in the name for [EU/DE] House of Pain. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does [EU/DE] House of Pain wipe?
Too few wipes on [EU/DE] House of Pain are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 7 hours.
What should you expect from wipe day on [EU/DE] House of Pain?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
What sort of population does [EU/DE] House of Pain carry?
The live count for [EU/DE] House of Pain: 0 players, with 10 slots in total. Over seven days to now, 0 players on average.
Where does [EU/DE] House of Pain sit in the rankings?
Player hours over the past week put [EU/DE] House of Pain at #15,323, inside the top 69% of all ranked servers.
Join the server
What do you do to join [EU/DE] House of Pain?
Open the console in Rust with F1, then type client.connect 188.40.253.120:27015 to join. On this page, Launch Rust does the same through Steam.