Rust Wipe StatsWipe forecast
Now 44,156 players 11,640 servers 105 fresh wipes in 3 h

Local forecast

hartzocken.net | solo/duo/trio/quadro

Online 188.94.255.8:28015 checked 12m ago

quad vanilla

Current conditions

observed 12m ago
0 / 100
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#15,017
top 67%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers, and #611 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:58 UKFri 2 Oct, 15:58 UTC · 26d ago 1 – running 0
Thu 17 Sep, 17:52 UKThu 17 Sep, 16:52 UTC · 41d ago 1 halved by day 5 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes EU · quad · monthly · 129 on average
59/ 250
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 Wipe SA · quad · weekly · 123 on average
66/ 200
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için EU · quad · monthly · 84 on average
113/ 350
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED NA · quad · weekly · 55 on average
20/ 200
[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours EA · quad · weekly · 44 on average
0/ 165
Cali.gg | No KOS | Noob Friendly | Active Admins NA · quad · biweekly · 29 on average
4/ 100

Quick answers

from the figures on this page

Server facts

How reliable is hartzocken.net | solo/duo/trio/quadro, and is it online now?

Right now hartzocken.net | solo/duo/trio/quadro is up and running. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does hartzocken.net | solo/duo/trio/quadro run from?

No region is published by hartzocken.net | solo/duo/trio/quadro. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 188.94.255.8:28015.

What Rust version is hartzocken.net | solo/duo/trio/quadro on?

Rust network protocol 2635 and build 168909 on Linux is what hartzocken.net | solo/duo/trio/quadro runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on hartzocken.net | solo/duo/trio/quadro?

The server browser reads these tags from hartzocken.net | solo/duo/trio/quadro: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): Capacity: 100; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry hartzocken.net | solo/duo/trio/quadro?

The Rust Wipe Stats lists that include hartzocken.net | solo/duo/trio/quadro are: Community Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: Quad.

Rules and settings

Which map is in use on hartzocken.net | solo/duo/trio/quadro?

The map is procedural, generated by the game on hartzocken.net | solo/duo/trio/quadro.

Which settings and rules are in force on hartzocken.net | solo/duo/trio/quadro?

The name of hartzocken.net | solo/duo/trio/quadro says nothing about gather rate. The limit for groups is 4 players (quad). It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Community in the server browser. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. Valve anti-cheat (VAC) is off on this server.

Wipe times

When does hartzocken.net | solo/duo/trio/quadro wipe?

Too few wipes on hartzocken.net | solo/duo/trio/quadro are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 16 hours is how long the current world has been running.

What should you expect from wipe day on hartzocken.net | solo/duo/trio/quadro?

At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 4 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 5 when the crowd did not hold.

Population history

Is hartzocken.net | solo/duo/trio/quadro busy or quiet?

hartzocken.net | solo/duo/trio/quadro is carrying 0 players at the moment, out of 100 slots. Across the past week it peaked at 1 and averaged 0 players. Its busiest point in the last 48 hours was 19:00 UTC, averaging 0 players.

How does hartzocken.net | solo/duo/trio/quadro compare with other Rust servers in the rankings?

Ranked #15,017 on seven-day player hours, hartzocken.net | solo/duo/trio/quadro is in the top 67% of all ranked servers. Ranked against other quad servers, it comes in at #611.

Join the server

What do you do to join hartzocken.net | solo/duo/trio/quadro?

Two ways in: press F1 and enter client.connect 188.94.255.8:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts4

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players Capacity: 100.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.