Local forecast · EU
[EU/SWE] Playstar - SOLO - HARDCORE
Online EU 192.121.44.102:28016 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 2
- peak 8
- Rank
- #1,989
- top 9% · #775 in EU
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
fixed weekdaysThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 19h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 19h FW
- Thu 12 Nov 16:40 UK · 16:40 UTC 14d 17h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 19h FW
- Thu 10 Dec 16:40 UK · 16:40 UTC 42d 17h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 19h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:40 UKThu 15 Oct, 16:40 UTC · 13d ago | 7 | – | running | 1 |
| Thu 1 Oct, 23:04 UK FWThu 1 Oct, 22:04 UTC · 27d ago | 8 | halved by day 5 | 13.8 days | 0 |
| Thu 17 Sep, 17:35 UKThu 17 Sep, 16:35 UTC · 41d ago | 5 | held half | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does [EU/SWE] Playstar - SOLO - HARDCORE run?
Server fps averaged 59 in the last 48 hours; the lowest was 55. Buildings, deployables and all else in the world took the entity count to a peak of 84,444. Memory use reached 2,654 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is [EU/SWE] Playstar - SOLO - HARDCORE, and is it online now?
Right now [EU/SWE] Playstar - SOLO - HARDCORE is up and running. Going by its reported uptime, the last restart was about 18 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does [EU/SWE] Playstar - SOLO - HARDCORE run from?
The EU tag places [EU/SWE] Playstar - SOLO - HARDCORE in Europe, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 192.121.44.102:28016 is its address.
What Rust version is [EU/SWE] Playstar - SOLO - HARDCORE on?
On [EU/SWE] Playstar - SOLO - HARDCORE you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do [EU/SWE] Playstar - SOLO - HARDCORE's tags tell you?
These are the tags [EU/SWE] Playstar - SOLO - HARDCORE publishes for the game's server browser to read: gmhardcore (Game mode): The rules are harsher here: hardcore; mp50 (Max players): 50 player slots are available; ts0 (Group limit): No teams here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): The cycle is two weeks between wipes; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; EU (Europe): Its place in the server browser is Europe. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does [EU/SWE] Playstar - SOLO - HARDCORE appear among the Rust Wipe Stats lists and filters?
[EU/SWE] Playstar - SOLO - HARDCORE appears in the following Rust Wipe Stats lists: Community Rust servers and Rust servers in Europe. These filters on the server list will bring it up: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on [EU/SWE] Playstar - SOLO - HARDCORE?
A procedural map of size 3,600, generated by the game, runs on [EU/SWE] Playstar - SOLO - HARDCORE.
What settings does [EU/SWE] Playstar - SOLO - HARDCORE use, and what rules does it enforce?
No gather rate appears in the name [EU/SWE] Playstar - SOLO - HARDCORE. The server lists no group limit. hardcore is the game mode, Facepunch's hardest mode. You can fight other players and raid their bases. Community is its listing in the server browser. Oxide are the plugin frameworks it runs. Joining requires premium status in Rust. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does [EU/SWE] Playstar - SOLO - HARDCORE schedule its wipes for?
Wipes on [EU/SWE] Playstar - SOLO - HARDCORE follow a every 4 weeks on Thursday at 16:40 UTC pattern. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 13 days 6 hours is how long the current world has been running. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on [EU/SWE] Playstar - SOLO - HARDCORE?
Its recent wipes drew an average peak of 7 players. 20 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 50% of its recent wipes. In the wipes that lost it, numbers fell under half by day 5.
Population history
What sort of population does [EU/SWE] Playstar - SOLO - HARDCORE carry?
Out of 50 slots, [EU/SWE] Playstar - SOLO - HARDCORE has 0 filled right now. Across the past week it peaked at 8 and averaged 2 players. Its busiest point in the last 48 hours was 00:00 UTC, averaging 3 players.
What position does [EU/SWE] Playstar - SOLO - HARDCORE hold among Rust servers?
Seven-day player hours place [EU/SWE] Playstar - SOLO - HARDCORE at #1,989, inside the top 9% of ranked servers and at #775 in Europe.
Join the server
How do you get into [EU/SWE] Playstar - SOLO - HARDCORE?
Two ways in: press F1 and enter client.connect 192.121.44.102:28016, or join from this page with Launch Rust, which opens Steam and connects you. Joining requires premium status in Rust. You can find its website at https://discord.com/invite/gxJm7Pv.
