Local forecast · EU
[EU/SWE] Playstar - SOLO - LARGE MAP
Online EU 192.121.44.42:28016 checked 10m ago
Current conditions
observed 10m agoplayers now
28% full
- 7-day average
- 9
- peak 24
- Rank
- #1,026
- top 5% · #431 in EU
- Last wipe
- 14d ago
- biweekly schedule
- Next wipe
- 6d 23h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
fixed weekdaysThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 23h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 23h FW
- Thu 12 Nov 16:39 UK · 16:39 UTC 13d 21h
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 23h FW
- Thu 10 Dec 16:39 UK · 16:39 UTC 41d 21h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 15% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 23h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 34, 28 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:39 UKThu 15 Oct, 16:39 UTC · 14d ago | 34 | – | running | 5 |
| Thu 1 Oct, 19:45 UK FWThu 1 Oct, 18:45 UTC · 28d ago | 33 | halved by day 8 | 13.9 days | 5 |
| Thu 17 Sep, 17:55 UKThu 17 Sep, 16:55 UTC · 42d ago | 28 | halved by day 10 | 14.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does [EU/SWE] Playstar - SOLO - LARGE MAP hold a steady performance?
Its average over the last 48 hours was 55 server fps, and it never dropped below 47. Buildings, deployables and all else in the world took the entity count to a peak of 188,465. At most it drew 5,299 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is [EU/SWE] Playstar - SOLO - LARGE MAP, and is it online now?
Right now [EU/SWE] Playstar - SOLO - LARGE MAP is up and running. Going by its reported uptime, the last restart was about 15 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does [EU/SWE] Playstar - SOLO - LARGE MAP sit?
In Europe is where [EU/SWE] Playstar - SOLO - LARGE MAP lists itself, using its EU tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 192.121.44.42:28016 is its address.
What version of Rust is running on [EU/SWE] Playstar - SOLO - LARGE MAP?
On [EU/SWE] Playstar - SOLO - LARGE MAP you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on [EU/SWE] Playstar - SOLO - LARGE MAP?
The server browser reads these tags from [EU/SWE] Playstar - SOLO - LARGE MAP: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; EU (Europe): The server browser puts it under Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry [EU/SWE] Playstar - SOLO - LARGE MAP?
The Rust Wipe Stats lists that include [EU/SWE] Playstar - SOLO - LARGE MAP are: Community Rust servers, Rust servers in Europe and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Players now: At least 10.
Settings and rules
Which map is in use on [EU/SWE] Playstar - SOLO - LARGE MAP?
A procedural map of size 5,000 with seed 3587689, generated by the game, runs on [EU/SWE] Playstar - SOLO - LARGE MAP. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does [EU/SWE] Playstar - SOLO - LARGE MAP use, and what rules does it enforce?
No gather rate appears in the name [EU/SWE] Playstar - SOLO - LARGE MAP. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. Community is its listing in the server browser. Plugin frameworks in use: Oxide. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. Joining requires premium status in Rust. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does [EU/SWE] Playstar - SOLO - LARGE MAP wipe?
[EU/SWE] Playstar - SOLO - LARGE MAP runs a every 4 weeks on Thursday at 16:39 UTC wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 14 days 2 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on [EU/SWE] Playstar - SOLO - LARGE MAP?
The average peak across its recent wipes was 32 players. Peak numbers on the latest wipe arrived 28 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 9.
Population
How many players does [EU/SWE] Playstar - SOLO - LARGE MAP hold?
[EU/SWE] Playstar - SOLO - LARGE MAP is carrying 14 players at the moment, out of 50 slots. Averaged over seven days: 9 players, peaking at 24. Its busiest point in the last 48 hours was 16:00 UTC, averaging 13 players.
What position does [EU/SWE] Playstar - SOLO - LARGE MAP hold among Rust servers?
Seven-day player hours place [EU/SWE] Playstar - SOLO - LARGE MAP at #1,026, inside the top 5% of ranked servers and at #431 in Europe.
Getting in
What do you do to join [EU/SWE] Playstar - SOLO - LARGE MAP?
Open the console in Rust with F1, then type client.connect 192.121.44.42:28016 to join. On this page, Launch Rust does the same through Steam. Joining requires premium status in Rust. https://discord.com/invite/gxJm7Pv is its website.
