Local forecast
server_name
Offline 193.105.11.126:28015 checked 3d ago
Current conditions
observed 3d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is server_name, and is it online now?
server_name is currently offline, with the last sighting 3 days 13 hours ago. In the last 3 full days it stayed up 0 of 72 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 25 October 2026.
Where does server_name run from?
There is no published region for server_name. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 193.105.11.126:28015.
What Rust version is server_name on?
Rust network protocol 2635 and build 168909 on Windows is what server_name runs. Steam updates your game for you; the protocol must match to join.
Server tags
What do server_name's tags tell you?
The server browser reads these tags from server_name: gmrust (Game mode): Standard survival, the Rust way; mp5 (Max players): Capacity: 5; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does server_name appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include server_name are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is in use on server_name?
A procedural map, generated by the game, runs on server_name.
What settings does server_name use, and what rules does it enforce?
Gather rate is not given in the name for server_name. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does server_name wipe?
Too few wipes on server_name are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 3 days 14 hours.
Population history
What sort of population does server_name carry?
The last time server_name was seen was 3 days 13 hours ago; it is offline right now. The seven-day average stands at 0 players.
Where does server_name sit in the rankings?
Ranked #15,323 on seven-day player hours, server_name is in the top 69% of all ranked servers.
How to join
What do you do to join server_name?
Enter client.connect 193.105.11.126:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.