Local forecast
ServerName
Offline 193.106.108.208:28015 checked 2d ago
Current conditions
observed 2d agoplayers now
20% full
- 7-day average
- 1
- peak 1
- Rank
- #7,973
- top 36%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 17:10 UKMon 26 Oct, 17:10 UTC · 3d ago | 1 | – | running | 1 |
| Sat 24 Oct, 11:34 UKSat 24 Oct, 10:34 UTC · 5d ago | 1 | – | 2.3 days | 1 |
| Sat 17 Oct, 19:41 UKSat 17 Oct, 18:41 UTC · 12d ago | 1 | halved by day 2 | 6.7 days | 0 |
| Tue 13 Oct, 18:36 UKTue 13 Oct, 17:36 UTC · 16d ago | 0 | – | 4 days | 0 |
| Sat 19 Sep, 12:57 UKSat 19 Sep, 11:57 UTC · 40d ago | 1 | – | 24.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is ServerName, and is it online now?
Last seen 2 days 4 hours ago, ServerName is offline now. In the last 7 full days it stayed up 14 of 168 hours, 8% of the time. The first sighting by Rust Wipe Stats was on 19 September 2026.
In which location does ServerName sit?
For ServerName, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 193.106.108.208:28015.
What Rust version is ServerName on?
On ServerName you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do ServerName's tags tell you?
These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does ServerName appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include ServerName are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which map is in use on ServerName?
The game generates the map on ServerName, a procedural one.
What settings does ServerName use, and what rules does it enforce?
Gather rate is not given in the name for ServerName. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. Community is its listing in the server browser. This server has VAC switched on.
Wipe days
When does ServerName wipe?
ServerName keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 8 hours.
What happens on ServerName when wipe day arrives?
The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 2 when the crowd did not hold.
Population
How many players does ServerName hold?
The last time ServerName was seen was 2 days 4 hours ago; it is offline right now. Averaged over seven days: 1 players, peaking at 1.
Where does ServerName sit in the rankings?
Ranked #7,973 on seven-day player hours, ServerName is in the top 36% of all ranked servers.
Getting in
How do you get into ServerName?
Open the console in Rust with F1, then type client.connect 193.106.108.208:28015 to join. On this page, Launch Rust does the same through Steam.