Local forecast · EU
aitek.de
Online EU 193.135.10.103:15181 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #7,561
- top 34% · #2047 in EU
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:50 UKSun 4 Oct, 04:50 UTC · 24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does aitek.de run?
Server fps averaged 60 in the last 48 hours; the lowest was 49. Buildings, deployables and all else in the world took the entity count to a peak of 70,208. At most it drew 2,498 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is aitek.de, and is it online now?
As of now, aitek.de is online. Its reported uptime shows a restart about 17 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is aitek.de based in?
In Europe is where aitek.de lists itself, using its EU tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 193.135.10.103:15181 is its address.
What Rust version is aitek.de on?
Rust network protocol 2635 and build 168909 on Linux is what aitek.de runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on aitek.de?
The server browser reads these tags from aitek.de: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): It holds 20 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs; EU (Europe): You will find it listed in Europe. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does aitek.de appear among the Rust Wipe Stats lists and filters?
aitek.de appears in the following Rust Wipe Stats lists: Rust servers in Europe and Modded Rust servers. These filters on the server list will bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which map is in use on aitek.de?
The game generates the map on aitek.de, procedural, size 3,500, seed 12345. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does aitek.de use, and what rules does it enforce?
Gather rate is not given in the name for aitek.de. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does aitek.de wipe?
Its rhythm cannot be read yet, as too few of aitek.de's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 24 days 18 hours is how long the current world has been running.
What happens on aitek.de when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.
Population
Is aitek.de busy or quiet?
aitek.de is carrying 0 players at the moment, out of 20 slots. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.
Where does aitek.de sit in the rankings?
Seven-day player hours place aitek.de at #7,561, inside the top 34% of ranked servers and at #2,047 in Europe.
How to join
How do you get into aitek.de?
Enter client.connect 193.135.10.103:15181 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.