Rust Wipe StatsWipe forecast
Now 72,372 players 11,823 servers 214 fresh wipes in 3 h

Local forecast · EU

TypicalRustGameplay

Online EU 193.135.10.247:15050 checked 6m ago

Current conditions

observed 6m ago
0 / 20
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,326
top 69% · #2557 in EU
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:38 UKFri 16 Oct, 20:38 UTC · 12d ago 3 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
527/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
411/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
65/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
70/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
54/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
170/ 200

Quick answers

from the figures on this page

Server details

Is performance good on TypicalRustGameplay?

Its average over the last 48 hours was 49 server fps, and it never dropped below 41. Buildings, deployables and all else in the world took the entity count to a peak of 65,425. The peak memory draw was 3,471 MB. Players feel lag when fps drops and the entity count climbs.

Is TypicalRustGameplay online at the moment, and how consistent is its uptime?

As of now, TypicalRustGameplay is online. Its reported uptime shows a restart about 10 days 20 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 16 October 2026.

In which location does TypicalRustGameplay sit?

The EU tag places TypicalRustGameplay in Europe, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 193.135.10.247:15050.

What Rust version is TypicalRustGameplay on?

Rust network protocol 2634 and build 167781 on Linux is what TypicalRustGameplay runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

What do TypicalRustGameplay's tags tell you?

For the game's server browser, TypicalRustGameplay publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; EU (Europe): You will find it listed in Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does TypicalRustGameplay appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include TypicalRustGameplay: Community Rust servers and Rust servers in Europe. These filters on the server list will bring it up: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is in use on TypicalRustGameplay?

TypicalRustGameplay runs a procedural map of size 3,500, seed 17475, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on TypicalRustGameplay?

No gather rate appears in the name TypicalRustGameplay. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe times

When does TypicalRustGameplay wipe?

Too few wipes on TypicalRustGameplay are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 12 days 16 hours.

What happens on TypicalRustGameplay when wipe day arrives?

Its recent wipes drew an average peak of 3 players. 24 hours after the latest wipe, the crowd hit its peak.

Player counts

What sort of population does TypicalRustGameplay carry?

TypicalRustGameplay is carrying 0 players at the moment, out of 20 slots. The seven-day average stands at 0 players.

Where does TypicalRustGameplay sit in the rankings?

Seven-day player hours place TypicalRustGameplay at #15,326, inside the top 69% of ranked servers and at #2,557 in Europe.

How to join

What steps let you join TypicalRustGameplay?

Enter client.connect 193.135.10.247:15050 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp20
Max players It holds 20 players.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167781
Build Game build: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Region

EU
Europe You will find it listed in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.