Local forecast · EU
devT0815
Online EU 193.135.10.247:15114 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 1
- peak 4
- Rank
- #3,125
- top 14% · #1180 in EU
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- 6d 17h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 17h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 17h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 17h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 17h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:15 UK FWThu 1 Oct, 18:15 UTC · 28d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on devT0815?
Server fps averaged 47 in the last 48 hours; the lowest was 32. The world held as many as 99,825 entities, buildings and deployables included. Memory use reached 2,827 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is devT0815, and is it online now?
You will find devT0815 online at the moment. The uptime it reports puts the last restart about 8 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is devT0815 based in?
In Europe is where devT0815 lists itself, using its EU tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 193.135.10.247:15114 is its address.
What version of Rust is running on devT0815?
Rust network protocol 2635 and build 168909 on Linux is what devT0815 runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on devT0815?
These are the tags devT0815 publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): The server browser puts it under Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does devT0815 appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include devT0815: Rust servers in Europe and Modded Rust servers. These filters on the server list will bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on devT0815?
devT0815 runs a procedural map of size 4,000, seed 2019754195, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on devT0815?
Gather rate is not given in the name for devT0815. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does devT0815 schedule its wipes for?
The only wipe devT0815 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 28 days 7 hours is how long the current world has been running.
What happens on devT0815 when wipe day arrives?
The average peak across its recent wipes was 4 players. Peak numbers on the latest wipe arrived 25 hours after the reset.
Population history
What sort of population does devT0815 carry?
The live count for devT0815: 0 players, with 20 slots in total. The seven-day average is 1 players, with a peak of 4. At 18:00 UTC it was busiest over the past 48 hours, averaging 3 players.
How does devT0815 compare with other Rust servers in the rankings?
Player hours over the last seven days rank devT0815 at #3,125, top 14% overall and #1,180 in Europe.
Join the server
How do you get into devT0815?
Enter client.connect 193.135.10.247:15114 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.