Rust Wipe StatsWipe forecast
Now 73,690 players 11,765 servers 229 fresh wipes in 3 h

Local forecast

BuildLab

Offline 193.141.60.250:47831 checked 4h ago

moddedoxide

Current conditions

observed 4h ago
1 / 4
players now
Offline H 1 · avg 1 7-day high and average

25% full

7-day average
1
peak 1
Rank
#9,067
top 41%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75111:0012:0014:0015:0017:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct8 Oct13 Oct24 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 20:57 UKWed 21 Oct, 19:57 UTC · 8d ago 1 – running 1
Fri 2 Oct, 17:57 UKFri 2 Oct, 16:57 UTC · 27d ago 1 held half 19.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
118/ 999
154/ 999
33/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 36 on average
5/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
10/ 100

Quick answers

from the figures on this page

Server facts

How reliable is BuildLab, and is it online now?

Last seen 4 hours ago, BuildLab is offline now. In the last 7 full days it stayed up 6 of 168 hours, 4% of the time. It came to Rust Wipe Stats's notice first on 27 September 2026.

In which location does BuildLab sit?

There is no published region for BuildLab. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 193.141.60.250:47831 is its address.

What Rust version is BuildLab on?

On BuildLab you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on BuildLab?

The server browser reads these tags from BuildLab: gmrust (Game mode): Standard survival, the Rust way; mp4 (Max players): Capacity: 4; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry BuildLab?

These Rust Wipe Stats lists include BuildLab: Modded Rust servers and Rust build and creative servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is in use on BuildLab?

The map is procedural, generated by the game on BuildLab.

Which settings and rules are in force on BuildLab?

The name of BuildLab says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

When does BuildLab wipe?

Its rhythm cannot be read yet, as too few of BuildLab's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 8 days 2 hours is how long the current world has been running.

What happens on BuildLab when wipe day arrives?

The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Player counts

What sort of population does BuildLab carry?

At this moment BuildLab is down, having last been seen 4 hours ago. Averaged over seven days: 1 players, peaking at 1. At 18:00 UTC it was busiest over the past 48 hours, averaging 1 players.

What position does BuildLab hold among Rust servers?

Ranked #9,067 on seven-day player hours, BuildLab is in the top 41% of all ranked servers.

Getting in

How do you get into BuildLab?

Two ways in: press F1 and enter client.connect 193.141.60.250:47831, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp4
Max players Capacity: 4.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.