Local forecast · EU
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]
Online EU 193.233.134.184:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
1% full
- 7-day average
- 6
- peak 15
- Rank
- #1,382
- top 6% · #566 in EU
- Last wipe
- 11d ago
- biweekly schedule
- Next wipe
- 2d 1h
- Sat 31 Oct, 08:15 UK · 08:15 UTC
Next wipe
from its schedule tagSaturday 31 October, 08:15 UK · 08:15 UTC
in 2d 1h
Its biweekly schedule tag · low confidence
Coming wipes
- Sat 31 Oct 08:15 UK · 08:15 UTC 2d 1h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 12h FW
- Sat 14 Nov 08:15 UK · 08:15 UTC 16d 1h
- Sat 28 Nov 08:15 UK · 08:15 UTC 30d 1h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 12h FW
- Sat 12 Dec 08:15 UK · 08:15 UTC 44d 1h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 19% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 08:15 UK · 08:15 UTC, in 2d 1h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 33 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 09:15 UKSat 17 Oct, 08:15 UTC · 11d ago | 9 | – | running | 0 |
| Fri 2 Oct, 06:52 UKFri 2 Oct, 05:52 UTC · 27d ago | 14 | halved by day 10 | 15.1 days | 0 |
| Fri 2 Oct, 00:33 UK FWThu 1 Oct, 23:33 UTC · 27d ago | 14 | – | 0.3 days | 2 |
| Thu 17 Sep, 20:30 UKThu 17 Sep, 19:30 UTC · 41d ago | 14 | halved by day 11 | 14.2 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] run?
Server fps averaged 49 in the last 48 hours; the lowest was 26. Buildings, deployables and all else in the world took the entity count to a peak of 95,955. At most it drew 5,057 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ], and is it online now?
As of now, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is online. Going by its reported uptime, the last restart was about 40 minutes ago. It was up for 144 of 168 hours across the last 7 full days, 86% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] based in?
In Europe is where INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] lists itself, using its EU tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 193.233.134.184:28015.
What Rust version is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] on?
On INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which operator is responsible for INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
No other server we track uses the industrialrust.org hostname that INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] publishes.
Which meaning sits behind each tag on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
These are the tags INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp250 (Max players): It holds 250 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^b (Biweekly): It wipes once a fortnight; ^r (Roleplay): Roleplay is the point of this server; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here; EU (Europe): The server browser puts it under Europe. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
The Rust Wipe Stats lists that include INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] are: 2x Rust servers: wipe days and hold, Rust servers in Europe, Modded Rust servers, Rust PvE servers, live and Rust roleplay servers, live. These filters on the server list will bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Rules and settings
What map is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] on?
A procedural map of size 4,500 with seed 7237231, generated by the game, runs on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by Custom Map.
What settings does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] use, and what rules does it enforce?
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] sets gather at 2x, according to its own name. Groups fall back to the game's default of 8 players. It plays as roleplay, roleplay with towns, jobs and rules. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] wipe?
The prediction follows its tag, as too few of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]'s wipes are recorded to confirm the schedule. Saturday 31 October at 08:15 UTC is when its next wipe is due. 11 days 22 hours is how long the current world has been running. Its tags list a wipe every two weeks.
What happens on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] when wipe day arrives?
Its recent wipes drew an average peak of 12 players. The crowd on the latest wipe reached its high 33 hours in. 0% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 10.5.
Population
Is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] busy or quiet?
Out of 250 slots, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] has 2 filled right now. Averaged over seven days: 6 players, peaking at 15. The last 48 hours peak at 15:00 UTC, when the average was 10 players.
What position does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] hold among Rust servers?
Seven-day player hours place INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] at #1,382, inside the top 6% of ranked servers and at #566 in Europe.
Getting in
What do you do to join INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
Two ways in: press F1 and enter client.connect 193.233.134.184:28015, or join from this page with Launch Rust, which opens Steam and connects you. https://industrialrust.org is its website.
