Rust Wipe StatsWipe forecast
Now 31,880 players 11,622 servers 73 fresh wipes in 3 h

Local forecast

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP

Offline 194.147.90.139:28015 checked 8h ago

moddedcarbonpve

Current conditions

observed 8h ago
0 / 50
players now
Offline H 16 · avg 5 7-day high and average

0% full

7-day average
5
peak 16
Rank
#1,434
top 6%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
0123406:0014:0021:0005:0012:0021:00Wiped Tue 27 Oct, 10:28 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020006:0014:0021:0005:0012:0021:00Wiped Tue 27 Oct, 10:28 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 18 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 19:13 UKThu 17 Sep, 18:13 UTC · 41d ago 14 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 251 on average
195/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average
81/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average
84/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
56/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
39/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
17/ 100

Quick answers

from the figures on this page

Server details

Does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP hold a steady performance?

Across the last 48 hours the average was 75 server fps, with a floor of 30. At its peak the world had 209,938 entities, counting buildings, deployables and the rest. At most it drew 5,007 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, and is it online now?

Last seen 8 hours ago, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is offline now. Its reported uptime shows a restart about 37 hours ago. It was up for 159 of 168 hours across the last 7 full days, 95% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP based in?

No region is published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 194.147.90.139:28015.

What version of Rust is running on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

On HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

For the game's server browser, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP appear among the Rust Wipe Stats lists and filters?

HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust PvE servers, live. Find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

Which map is in use on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

The game generates the map on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, procedural, size 6,000, seed 1337. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

Gather rate is not given in the name for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. The default of 8 players is the group limit here. This server runs pve, no player fighting. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.

Wipe times

On what schedule does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP wipe?

Its rhythm cannot be read yet, as too few of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 43 hours.

What happens on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP when wipe day arrives?

Its recent wipes drew an average peak of 14 players. Peak numbers on the latest wipe arrived 18 hours after the reset.

Population history

What sort of population does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP carry?

The last time HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP was seen was 8 hours ago; it is offline right now. Averaged over seven days: 5 players, peaking at 16.

How does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP compare with other Rust servers in the rankings?

The last seven days of player hours rank HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP at #1,434, in the top 6% of ranked servers.

Getting in

How do you get into HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?

Enter client.connect 194.147.90.139:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players Capacity: 50.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Gameplay

^p
PvE No player-versus-player combat: the world is what threatens you.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.