Local forecast
Test server
Online 194.242.10.242:28215 checked 14m ago
Current conditions
observed 14m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,326
- top 69%
- Last wipe
- 1574d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does Test server hold a steady performance?
Its average over the last 48 hours was 24 server fps, and it never dropped below 7. Buildings, deployables and all else in the world took the entity count to a peak of 3,427,154. Memory use reached 56,091 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is Test server, and is it online now?
You will find Test server online at the moment. Going by its reported uptime, the last restart was about 9 days 14 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does Test server sit?
There is no published region for Test server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 194.242.10.242:28215.
What version of Rust is running on Test server?
On Test server you will find Rust network protocol 2348, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on Test server?
The server browser reads these tags from Test server: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): Capacity: 100; v2348 (Protocol): Game protocol 2348 applies; match it to join; ptrak (Networking): The standard RakNet layer carries the connection; h3de62e32 (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it; stok (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Test server appear among the Rust Wipe Stats lists and filters?
Test server appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all.
Settings and rules
What map is Test server on?
The game generates the map on Test server, procedural, size 4,500, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Test server?
Gather rate is not given in the name for Test server. The server lists no group limit. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser files it under Community. This server has VAC switched on.
Wipe days
When does Test server wipe?
Its rhythm cannot be read yet, as too few of Test server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 1574 days 3 hours.
Player counts
How many players does Test server hold?
Test server is carrying 0 players at the moment, out of 100 slots. Over seven days to now, 0 players on average.
What position does Test server hold among Rust servers?
Ranked #15,326 on seven-day player hours, Test server is in the top 69% of all ranked servers.
How to join
What steps let you join Test server?
Open the console in Rust with F1, then type client.connect 194.242.10.242:28215 to join. On this page, Launch Rust does the same through Steam.