Rust Wipe StatsWipe forecast
Now 102,807 players 11,892 servers 356 fresh wipes in 3 h

Local forecast

Server_210_DevBlog

Offline 194.48.218.124:28015 checked 14d ago

Current conditions

observed 14d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#14,600
top 68%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:05 UKThu 15 Oct, 15:05 UTC · 14d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average
341/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
449/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
974/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
48/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
992/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
52/ 250

Quick answers

from the figures on this page

Server facts

How reliable is Server_210_DevBlog, and is it online now?

Server_210_DevBlog is currently offline, with the last sighting 14 days 2 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 14 October 2026.

Where does Server_210_DevBlog run from?

No region is published by Server_210_DevBlog. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 194.48.218.124:28015.

What Rust version is Server_210_DevBlog on?

Rust network protocol 2153 on Windows is what Server_210_DevBlog runs. Steam updates your game for you; the protocol must match to join.

Server tags

What do Server_210_DevBlog's tags tell you?

The server browser reads these tags from Server_210_DevBlog: mp10 (Max players): It holds 10 players; v2153 (Protocol): Game protocol 2153 applies; match it to join; h29248c67 (Custom tag): This is no standard Rust tag: a plugin or the owner added it; stok (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Server_210_DevBlog?

The Rust Wipe Stats lists that include Server_210_DevBlog are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

Settings and rules

What map is Server_210_DevBlog on?

A procedural map, generated by the game, runs on Server_210_DevBlog.

What settings does Server_210_DevBlog use, and what rules does it enforce?

Gather rate is not given in the name for Server_210_DevBlog. Group limits: none published. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is disabled.

Wipe schedule

On what schedule does Server_210_DevBlog wipe?

Its rhythm cannot be read yet, as too few of Server_210_DevBlog's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 3 hours is how long the current world has been running.

What should you expect from wipe day on Server_210_DevBlog?

At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population history

Is Server_210_DevBlog busy or quiet?

At this moment Server_210_DevBlog is down, having last been seen 14 days 2 hours ago.

What position does Server_210_DevBlog hold among Rust servers?

Player hours over the past week put Server_210_DevBlog at #14,600, inside the top 68% of all ranked servers.

Join the server

What steps let you join Server_210_DevBlog?

Enter client.connect 194.48.218.124:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,v2153,h29248c67,stok

Game

mp10
Max players It holds 10 players.
v2153
Protocol Game protocol 2153 applies; match it to join.

Other

h29248c67
Custom tag This is no standard Rust tag: a plugin or the owner added it.
stok
Custom tag This is no standard Rust tag: a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.