Rust Wipe StatsWipe forecast
Now 38,808 players 11,700 servers 91 fresh wipes in 3 h

Local forecast · NA · uk1

rust development server

Online NA · uk1 194.69.160.15:28075 checked 8m ago

vanillamoddedoxide

Current conditions

observed 8m ago
0 / 100
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#6,675
top 30% · #1047 in NA
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.250.50.75103:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 07:40 UKThu 8 Oct, 06:40 UTC · 20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 40 on average
50/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average
43/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
17/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
3/ 150
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average
28/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
8/ 90

Quick answers

from the figures on this page

Server details

Is performance good on rust development server?

Server fps averaged 60 in the last 48 hours; the lowest was 60. The world held as many as 16,588 entities, buildings and deployables included. At most it drew 1,331 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is rust development server, and is it online now?

Right now rust development server is up and running. Its reported uptime shows a restart about 2 days 21 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does rust development server sit?

The NA tag puts rust development server in North America, and the region code is uk1. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 194.69.160.15:28075 is its address.

What Rust version is rust development server on?

Rust network protocol 2635 and build 168909 on Linux is what rust development server runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

What do rust development server's tags tell you?

For the game's server browser, rust development server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $ruk1 (Region code): Region code: uk1; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): Its place in the server browser is North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry rust development server?

These Rust Wipe Stats lists include rust development server: Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is in use on rust development server?

rust development server runs a procedural map of size 2,000, seed 1234567, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does rust development server use, and what rules does it enforce?

The name of rust development server says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. It describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. VAC, Valve's anti-cheat, is disabled.

Wipe days

On what schedule does rust development server wipe?

Too few wipes on rust development server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 20 days 19 hours.

What should you expect from wipe day on rust development server?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 13 hours in.

Population

How many players does rust development server hold?

Out of 100 slots, rust development server has 0 filled right now. Averaged over seven days: 0 players, peaking at 1. At 03:00 UTC it was busiest over the past 48 hours, averaging 1 players.

What position does rust development server hold among Rust servers?

Seven-day player hours place rust development server at #6,675, inside the top 30% of ranked servers and at #1,047 in North America.

Getting in

What do you do to join rust development server?

Enter client.connect 194.69.160.15:28075 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$ruk1
Region code Region code: uk1.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

NA
North America Its place in the server browser is North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.