Local forecast · NA · uk1
Server hosted by Physgun.com
Online NA · uk1 194.69.160.15:28083 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,348
- top 69% · #1525 in NA
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 22:57 UKSun 18 Oct, 21:57 UTC · 9d ago | 0 | – | running | 0 |
| Wed 30 Sep, 17:27 UKWed 30 Sep, 16:27 UTC · 28d ago | 1 | halved by day 1 | 18.2 days | 1 |
| Fri 25 Sep, 01:06 UKFri 25 Sep, 00:06 UTC · 33d ago | 0 | – | 5.7 days | 1 |
| Thu 24 Sep, 02:22 UKThu 24 Sep, 01:22 UTC · 34d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on Server hosted by Physgun.com?
Server fps averaged 60 in the last 48 hours; the lowest was 60. The world held as many as 71,350 entities, buildings and deployables included. At most it drew 4,217 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is Server hosted by Physgun.com, and is it online now?
Right now Server hosted by Physgun.com is up and running. Going by its reported uptime, the last restart was about 9 days 22 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does Server hosted by Physgun.com sit?
The NA tag puts Server hosted by Physgun.com in North America, and the region code is uk1. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 194.69.160.15:28083 is its address.
What version of Rust is running on Server hosted by Physgun.com?
On Server hosted by Physgun.com you will find Rust network protocol 2634 and build 167781, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
Which operator is responsible for Server hosted by Physgun.com?
A rustic.gg hostname is published by Server hosted by Physgun.com and by 1 other server we track, which points to the same operator running them.
What do Server hosted by Physgun.com's tags tell you?
These are the tags Server hosted by Physgun.com publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $ruk1 (Region code): uk1 is the region code in use here; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon; NA (North America): Its place in the server browser is North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Server hosted by Physgun.com appear among the Rust Wipe Stats lists and filters?
Server hosted by Physgun.com appears in the following Rust Wipe Stats lists: Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on Server hosted by Physgun.com?
A procedural map of size 3,500 with seed 976250308, generated by the game, runs on Server hosted by Physgun.com. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Server hosted by Physgun.com use, and what rules does it enforce?
No gather rate appears in the name Server hosted by Physgun.com. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. It describes itself as vanilla, meaning no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does Server hosted by Physgun.com wipe?
There is no next wipe to predict, because Server hosted by Physgun.com wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 9 days 23 hours.
What should you expect from wipe day on Server hosted by Physgun.com?
The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.
Player counts
What sort of population does Server hosted by Physgun.com carry?
Server hosted by Physgun.com is carrying 0 players at the moment, out of 100 slots. The seven-day average stands at 0 players.
How does Server hosted by Physgun.com compare with other Rust servers in the rankings?
Seven-day player hours place Server hosted by Physgun.com at #15,348, inside the top 69% of ranked servers and at #1,525 in North America.
How to join
What steps let you join Server hosted by Physgun.com?
Two ways in: press F1 and enter client.connect 194.69.160.15:28083, or join from this page with Launch Rust, which opens Steam and connects you.