Local forecast · NA · uk1
survivor
Offline NA · uk1 194.69.160.95:28055 checked 23h ago
Current conditions
observed 23h agoplayers now
1% full
- 7-day average
- 1
- peak 1
- Rank
- #12,420
- top 56% · #1373 in NA
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:31 UKTue 6 Oct, 14:31 UTC · 23d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does survivor hold a steady performance?
Across the last 48 hours the average was 60 server fps, with a floor of 60. Buildings, deployables and all else in the world took the entity count to a peak of 124,706. The peak memory draw was 3,447 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is survivor, and is it online now?
Last seen 23 hours ago, survivor is offline now. Going by its reported uptime, the last restart was about 8 minutes ago. In the last 7 full days it stayed up 2 of 168 hours, 1% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does survivor run from?
The NA tag puts survivor in North America, and the region code is uk1. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 194.69.160.95:28055 is its address.
What Rust version is survivor on?
On survivor you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on survivor?
These are the tags survivor publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $ruk1 (Region code): Its region code is uk1; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): Its place in the server browser is North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry survivor?
survivor appears in the following Rust Wipe Stats lists: Modded Rust servers and US Rust servers. Find it on the server list under Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on survivor?
A procedural map of size 4,500 with seed 1445681610, generated by the game, runs on survivor. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does survivor use, and what rules does it enforce?
The name of survivor says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Its own description reads vanilla: no changed rates, kits or rules: this is the stock Facepunch game. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does survivor schedule its wipes for?
Its rhythm cannot be read yet, as too few of survivor's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 23 days.
What should you expect from wipe day on survivor?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in.
Population
Is survivor busy or quiet?
At this moment survivor is down, having last been seen 23 hours ago. The seven-day average is 1 players, with a peak of 1. At 15:00 UTC it was busiest over the past 48 hours, averaging 0 players.
What position does survivor hold among Rust servers?
Seven-day player hours place survivor at #12,420, inside the top 56% of ranked servers and at #1,373 in North America.
Join the server
How do you get into survivor?
Two ways in: press F1 and enter client.connect 194.69.160.95:28055, or join from this page with Launch Rust, which opens Steam and connects you.