Local forecast
№ 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe
Online 195.122.250.254:28222 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #6,495
- top 29%
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 7d 16h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
fixed weekdaysThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 16h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 16h FW
- Thu 12 Nov 20:05 UK · 20:05 UTC 14d 18h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 16h FW
- Thu 10 Dec 20:05 UK · 20:05 UTC 42d 18h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, and #288 of the duo servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 16h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:05 UKThu 15 Oct, 20:05 UTC · 13d ago | 4 | – | running | 1 |
| Thu 1 Oct, 19:42 UK FWThu 1 Oct, 18:42 UTC · 27d ago | 3 | halved by day 3 | 14.1 days | 0 |
| Thu 17 Sep, 21:17 UKThu 17 Sep, 20:17 UTC · 41d ago | 2 | halved by day 4 | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?
Server fps averaged 82 in the last 48 hours; the lowest was 80. At its peak the world had 78,104 entities, counting buildings, deployables and the rest. Memory use reached 1,939 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe, and is it online now?
You will find № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe online at the moment. Its reported uptime shows a restart about 2 hours ago. It was up for 158 of 168 hours across the last 7 full days, 94% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe run from?
There is no published region for № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 195.122.250.254:28222 is its address.
What Rust version is № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe on?
Rust network protocol 2635 and build 168909 on Windows is what № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?
These are the tags № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100; ts2 (Group limit): Teams hold no more than 2; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^b (Biweekly): A wipe falls every other week; ^r (Roleplay): A server for roleplay; ^c (Creative): This is sandbox building: gather nothing, build anything; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; jp0 (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?
№ 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe appears in the following Rust Wipe Stats lists: 2x Rust servers: wipe days and hold, Duo Rust servers, Modded Rust servers, Rust build and creative servers, Rust servers tagged creative and Rust roleplay servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Map and rules
Which map is in use on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?
The game generates the map on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe, procedural, size 3,600, seed 1996107046. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe use, and what rules does it enforce?
№ 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe sets gather at 2x, according to its own name. Groups can reach 2 players, under duo. build & creative is the game mode, sandbox construction, gathering left out. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe wipe?
Wipes on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe follow a every 4 weeks on Thursday at 20:05 UTC pattern. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 13 days 5 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?
Its recent wipes drew an average peak of 3 players. Peak numbers on the latest wipe arrived 20 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 3.5.
Population history
What sort of population does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe carry?
№ 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe is carrying 0 players at the moment, out of 100 slots. The seven-day average is 0 players, with a peak of 2. The last 48 hours peak at 19:00 UTC, when the average was 1 players.
Where does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe sit in the rankings?
Ranked #6,495 on seven-day player hours, № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe is in the top 29% of all ranked servers. Ranked against other duo servers, it comes in at #288.
How to join
What do you do to join № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?
Open the console in Rust with F1, then type client.connect 195.122.250.254:28222 to join. On this page, Launch Rust does the same through Steam. https://m.vk.com/public111200688 is its website.
