Local forecast
[RU] RAMBA Server Rust #1
Online 195.138.232.82:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #5,275
- top 24%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:32 UKSat 3 Oct, 18:32 UTC · 24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does [RU] RAMBA Server Rust #1 run?
Server fps averaged 126 in the last 48 hours; the lowest was 70. Buildings, deployables and all else in the world took the entity count to a peak of 49,717. The peak memory draw was 2,821 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is [RU] RAMBA Server Rust #1, and is it online now?
You will find [RU] RAMBA Server Rust #1 online at the moment. The uptime it reports puts the last restart about 10 hours ago. It was up for 162 of 168 hours across the last 7 full days, 96% of the time. The first sighting by Rust Wipe Stats was on 24 September 2026.
What location is [RU] RAMBA Server Rust #1 based in?
No region tag is published by [RU] RAMBA Server Rust #1, but the name suggests Europe. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 195.138.232.82:28015 is its address.
What Rust version is [RU] RAMBA Server Rust #1 on?
Rust network protocol 2635 and build 168909 on Linux is what [RU] RAMBA Server Rust #1 runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do [RU] RAMBA Server Rust #1's tags tell you?
For the game's server browser, [RU] RAMBA Server Rust #1 publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): It holds 200 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does [RU] RAMBA Server Rust #1 appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include [RU] RAMBA Server Rust #1: Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
What map is [RU] RAMBA Server Rust #1 on?
[RU] RAMBA Server Rust #1 runs a procedural map of size 3,000, seed 1019002481, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on [RU] RAMBA Server Rust #1?
The name of [RU] RAMBA Server Rust #1 says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does [RU] RAMBA Server Rust #1 schedule its wipes for?
Its rhythm cannot be read yet, as too few of [RU] RAMBA Server Rust #1's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 24 days 9 hours is how long the current world has been running.
What happens on [RU] RAMBA Server Rust #1 when wipe day arrives?
The average peak across its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Population
How many players does [RU] RAMBA Server Rust #1 hold?
The live count for [RU] RAMBA Server Rust #1: 0 players, with 200 slots in total. Averaged over seven days: 0 players, peaking at 2.
Where does [RU] RAMBA Server Rust #1 sit in the rankings?
The last seven days of player hours rank [RU] RAMBA Server Rust #1 at #5,275, in the top 24% of ranked servers.
Join the server
What do you do to join [RU] RAMBA Server Rust #1?
Enter client.connect 195.138.232.82:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
