Local forecast
#1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...
Online 195.18.27.20:35000 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 4
- peak 12
- Rank
- #1,657
- top 7%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 8h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 8h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 8h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 8h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 8h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 41 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:58 UK FWThu 1 Oct, 21:58 UTC · 27d ago | 15 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... run?
Across the last 48 hours the average was 57 server fps, with a floor of 27. The world held as many as 217,762 entities, buildings and deployables included. Memory use reached 8,412 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |..., and is it online now?
You will find #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... online at the moment. Going by its reported uptime, the last restart was about 4 hours ago. It was up for 161 of 168 hours across the last 7 full days, 96% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... based in?
For #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |..., no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 195.18.27.20:35000 is its address.
What version of Rust is running on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
Rust network protocol 2635 and build 168909 on Windows is what #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... runs. Steam updates your game for you; the protocol must match to join.
Server tags
Who operates #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
#1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... and 1 other server we track all publish a devilrust.ru hostname, so the same operator most likely runs them.
Which meaning sits behind each tag on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
The server browser reads these tags from #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): Capacity: 500; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... appear among the Rust Wipe Stats lists and filters?
#1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... appears in the following Rust Wipe Stats lists: 3x Rust servers, Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Rules and settings
Which map is in use on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
The game generates the map on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |..., procedural, size 4,500, seed 101042635. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... use, and what rules does it enforce?
#1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... sets gather at 3x, according to its own name. No group setting is published, so the game default of 8 players applies. It plays as pve, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... wipe?
#1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 27 days 12 hours. A monthly wipe schedule is set out in its tags.
What happens on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... when wipe day arrives?
The average peak across its recent wipes was 15 players. 41 hours after the latest wipe, the crowd hit its peak.
Population history
How many players does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... hold?
#1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... is carrying 2 players at the moment, out of 500 slots. Across the past week it peaked at 12 and averaged 4 players. The last 48 hours peak at 21:00 UTC, when the average was 6 players.
How does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... compare with other Rust servers in the rankings?
Ranked #1,657 on seven-day player hours, #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... is in the top 7% of all ranked servers.
How to join
What do you do to join #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
Two ways in: press F1 and enter client.connect 195.18.27.20:35000, or join from this page with Launch Rust, which opens Steam and connects you.
