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Now 33,506 players 11,662 servers 80 fresh wipes in 3 h

Local forecast

Evolution PvE [RaidBases, Skills, Event, Quest]

Online 195.18.27.77:35100 checked 9m ago

biweekly wipes moddedoxidepve

Current conditions

observed 9m ago
0 / 200
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#5,035
top 23%
Last wipe
13d ago
biweekly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

fixed weekdays

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 15h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 15h FW
  2. Thu 12 Nov 17:05 UK · 17:05 UTC 14d 13h
  3. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 15h FW
  4. Thu 10 Dec 17:05 UK · 17:05 UTC 42d 13h

Players

AveragePeak
00.511.5204:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

025507510004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 15h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
15
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 8

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 24 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:05 UKThu 15 Oct, 17:05 UTC · 13d ago 18 – running 3
Thu 1 Oct, 21:08 UK FWThu 1 Oct, 20:08 UTC · 27d ago 15 halved by day 10 13.9 days 1
Thu 17 Sep, 16:43 UKThu 17 Sep, 15:43 UTC · 41d ago 12 halved by day 6 14.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 251 on average
250/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average
92/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average
128/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
39/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
8/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 48 on average
40/ 250

Quick answers

from the figures on this page

Server facts

How smoothly does Evolution PvE [RaidBases, Skills, Event, Quest] run?

Across the last 48 hours the average was 66 server fps, with a floor of 54. At its peak the world had 95,111 entities, counting buildings, deployables and the rest. Memory use reached 2,960 MB at its peak. A falling fps and a rising entity count show up to players as lag.

Is Evolution PvE [RaidBases, Skills, Event, Quest] online at the moment, and how consistent is its uptime?

As of now, Evolution PvE [RaidBases, Skills, Event, Quest] is online. The uptime it reports puts the last restart about 22 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is Evolution PvE [RaidBases, Skills, Event, Quest] based in?

For Evolution PvE [RaidBases, Skills, Event, Quest], no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 195.18.27.77:35100 is its address.

What Rust version is Evolution PvE [RaidBases, Skills, Event, Quest] on?

Rust network protocol 2635 and build 168909 on Windows is what Evolution PvE [RaidBases, Skills, Event, Quest] runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

How should you read the tags on Evolution PvE [RaidBases, Skills, Event, Quest]?

The server browser reads these tags from Evolution PvE [RaidBases, Skills, Event, Quest]: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): It holds 200 players; ts16 (Group limit): You can have up to 16 players per team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^b (Biweekly): A wipe falls every other week; ^r (Roleplay): Roleplay is the point of this server; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Evolution PvE [RaidBases, Skills, Event, Quest]?

Evolution PvE [RaidBases, Skills, Event, Quest] appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust PvE servers, live and Rust roleplay servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

What map is Evolution PvE [RaidBases, Skills, Event, Quest] on?

Evolution PvE [RaidBases, Skills, Event, Quest] runs a procedural map of size 3,500, seed 777349113, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. The map goes by Custom Map.

What settings does Evolution PvE [RaidBases, Skills, Event, Quest] use, and what rules does it enforce?

The name of Evolution PvE [RaidBases, Skills, Event, Quest] says nothing about gather rate. You can have 16 players in a group. It plays as roleplay, roleplay rules, with towns and jobs. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

Which days and times does Evolution PvE [RaidBases, Skills, Event, Quest] schedule its wipes for?

Wipes on Evolution PvE [RaidBases, Skills, Event, Quest] follow a every 4 weeks on Thursday at 17:05 UTC pattern. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 13 days 10 hours. A fortnightly wipe schedule appears in its tags.

What happens on Evolution PvE [RaidBases, Skills, Event, Quest] when wipe day arrives?

Its recent wipes drew an average peak of 15 players. 24 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 8 when the crowd did not hold.

Player counts

How many players does Evolution PvE [RaidBases, Skills, Event, Quest] hold?

Evolution PvE [RaidBases, Skills, Event, Quest] is carrying 0 players at the moment, out of 200 slots. The seven-day average is 0 players, with a peak of 2. The last 48 hours peak at 19:00 UTC, when the average was 1 players.

How does Evolution PvE [RaidBases, Skills, Event, Quest] compare with other Rust servers in the rankings?

Player hours over the past week put Evolution PvE [RaidBases, Skills, Event, Quest] at #5,035, inside the top 23% of all ranked servers.

How to join

How do you get into Evolution PvE [RaidBases, Skills, Event, Quest]?

Open the console in Rust with F1, then type client.connect 195.18.27.77:35100 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://evolutionrust.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players It holds 200 players.
ts16
Group limit You can have up to 16 players per team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly A wipe falls every other week.

Gameplay

^r
Roleplay Roleplay is the point of this server.
^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.