Local forecast
WeelRust DEV | Test Server
Online 195.209.211.18:28015 checked 1h ago
Current conditions
observed 1h agoplayers now
20% full
- 7-day average
- 0
- peak 3
- Rank
- #4,919
- top 22%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, and #254 of the duo servers (top 61%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on WeelRust DEV | Test Server?
Server fps averaged 102 in the last 48 hours; the lowest was 72. Buildings, deployables and all else in the world took the entity count to a peak of 47,122. At most it drew 2,857 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is WeelRust DEV | Test Server, and is it online now?
As of now, WeelRust DEV | Test Server is online. Its reported uptime shows a restart about 1 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 18 October 2026.
In which location does WeelRust DEV | Test Server sit?
No region is published by WeelRust DEV | Test Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 195.209.211.18:28015 is its address.
What version of Rust is running on WeelRust DEV | Test Server?
On WeelRust DEV | Test Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do WeelRust DEV | Test Server's tags tell you?
These are the tags WeelRust DEV | Test Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): Capacity: 5; ts2 (Group limit): You can have up to 2 players per team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry WeelRust DEV | Test Server?
WeelRust DEV | Test Server appears in the following Rust Wipe Stats lists: Duo Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on WeelRust DEV | Test Server?
The game generates the map on WeelRust DEV | Test Server, procedural, size 3,000, seed 12345. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on WeelRust DEV | Test Server?
No gather rate appears in the name WeelRust DEV | Test Server. duo sets the group limit at 2 players. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does WeelRust DEV | Test Server wipe?
The record of WeelRust DEV | Test Server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 4 hours.
Population history
What sort of population does WeelRust DEV | Test Server carry?
WeelRust DEV | Test Server is carrying 1 players at the moment, out of 5 slots. The seven-day average is 0 players, with a peak of 3. At 15:00 UTC it was busiest over the past 48 hours, averaging 2 players.
How does WeelRust DEV | Test Server compare with other Rust servers in the rankings?
Player hours over the past week put WeelRust DEV | Test Server at #4,919, inside the top 22% of all ranked servers. The #254 position among duo servers is where it falls.
Join the server
What steps let you join WeelRust DEV | Test Server?
Two ways in: press F1 and enter client.connect 195.209.211.18:28015, or join from this page with Launch Rust, which opens Steam and connects you.