Local forecast
IDM Test Server
Online 198.133.237.51:28096 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 00:28 UKWed 7 Oct, 23:28 UTC · 21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does IDM Test Server hold a steady performance?
Server fps averaged 233 in the last 48 hours; the lowest was 219. Buildings, deployables and all else in the world took the entity count to a peak of 13,236. The peak memory draw was 8,361 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is IDM Test Server, and is it online now?
You will find IDM Test Server online at the moment. Going by its reported uptime, the last restart was about 10 days 10 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does IDM Test Server run from?
There is no published region for IDM Test Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 198.133.237.51:28096 is its address.
What Rust version is IDM Test Server on?
On IDM Test Server you will find Rust network protocol 2634 and build 167781, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on IDM Test Server?
The server browser reads these tags from IDM Test Server: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): It holds 100 players; ts15 (Group limit): Team size is capped at 15; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does IDM Test Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include IDM Test Server are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is IDM Test Server on?
The game generates the map on IDM Test Server, procedural, size 2,000, seed 435416541. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on IDM Test Server?
The name of IDM Test Server says nothing about gather rate. The limit on groups is 15 players. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Community is its listing in the server browser. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe days
When does IDM Test Server wipe?
Too few wipes on IDM Test Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 21 days 12 hours.
What happens on IDM Test Server when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population
How many players does IDM Test Server hold?
IDM Test Server is carrying 0 players at the moment, out of 100 slots. Over seven days to now, 0 players on average.
Where does IDM Test Server sit in the rankings?
The last seven days of player hours rank IDM Test Server at #15,323, in the top 69% of ranked servers.
How to join
What steps let you join IDM Test Server?
Enter client.connect 198.133.237.51:28096 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.