Rust Wipe StatsWipe forecast
Now 64,636 players 11,756 servers 196 fresh wipes in 3 h

Local forecast

IDM Test Server

Online 198.133.237.51:28096 checked 7m ago

oxide

Current conditions

observed 7m ago
0 / 100
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 00:28 UKWed 7 Oct, 23:28 UTC · 21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
481/ 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
402/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
55/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
44/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
50/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
158/ 200

Quick answers

from the figures on this page

Server details

Does IDM Test Server hold a steady performance?

Server fps averaged 233 in the last 48 hours; the lowest was 219. Buildings, deployables and all else in the world took the entity count to a peak of 13,236. The peak memory draw was 8,361 MB. Players feel lag when fps drops and the entity count climbs.

How reliable is IDM Test Server, and is it online now?

You will find IDM Test Server online at the moment. Going by its reported uptime, the last restart was about 10 days 10 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does IDM Test Server run from?

There is no published region for IDM Test Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 198.133.237.51:28096 is its address.

What Rust version is IDM Test Server on?

On IDM Test Server you will find Rust network protocol 2634 and build 167781, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

How should you read the tags on IDM Test Server?

The server browser reads these tags from IDM Test Server: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): It holds 100 players; ts15 (Group limit): Team size is capped at 15; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does IDM Test Server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include IDM Test Server are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Rules and settings

What map is IDM Test Server on?

The game generates the map on IDM Test Server, procedural, size 2,000, seed 435416541. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on IDM Test Server?

The name of IDM Test Server says nothing about gather rate. The limit on groups is 15 players. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Community is its listing in the server browser. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe days

When does IDM Test Server wipe?

Too few wipes on IDM Test Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 21 days 12 hours.

What happens on IDM Test Server when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.

Population

How many players does IDM Test Server hold?

IDM Test Server is carrying 0 players at the moment, out of 100 slots. Over seven days to now, 0 players on average.

Where does IDM Test Server sit in the rankings?

The last seven days of player hours rank IDM Test Server at #15,323, in the top 69% of ranked servers.

How to join

What steps let you join IDM Test Server?

Enter client.connect 198.133.237.51:28096 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts15,^o

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players It holds 100 players.
ts15
Group limit Team size is capped at 15.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167781
Build It runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.