Local forecast
MapTest
Offline 198.15.7.232:28015 checked 27d ago
Current conditions
observed 27d agoplayers now
100% full
- 7-day average
- 0
- peak –
- Rank
- #15,775
- top 66%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 05:14 UKWed 30 Sep, 04:14 UTC · 27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is MapTest, and is it online now?
Right now MapTest is down; the last sighting was 27 days 17 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 30 September 2026.
In which location does MapTest sit?
For MapTest, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 198.15.7.232:28015 is its address.
What version of Rust is running on MapTest?
Rust network protocol 2633 and build 165217 on Windows is what MapTest runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do MapTest's tags tell you?
For the game's server browser, MapTest publishes these tags: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs165217 (Build): Build 165217 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^p (PvE): The danger comes from the world, not other players. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does MapTest appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include MapTest: Community Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Map and rules
Which settings and rules are in force on MapTest?
Gather rate is not given in the name for MapTest. No group setting is published, so the game default of 8 players applies. pve is the game mode, no combat between players. Community is its listing in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does MapTest schedule its wipes for?
Its rhythm cannot be read yet, as too few of MapTest's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 27 days 17 hours.
What happens on MapTest when wipe day arrives?
The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
Is MapTest busy or quiet?
MapTest is offline at the moment; the last sighting was 27 days 17 hours ago.
What position does MapTest hold among Rust servers?
Ranked #15,775 on seven-day player hours, MapTest is in the top 66% of all ranked servers.
Getting in
What steps let you join MapTest?
Open the console in Rust with F1, then type client.connect 198.15.7.232:28015 to join. On this page, Launch Rust does the same through Steam.