Local forecast
[UA] PVE Server
Online 198.244.225.27:25638 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,665
- top 66%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:27 UKFri 2 Oct, 13:27 UTC · 26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does [UA] PVE Server run?
Its average over the last 48 hours was 103 server fps, and it never dropped below 73. The world held as many as 121,167 entities, buildings and deployables included. The peak memory draw was 4,049 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is [UA] PVE Server, and is it online now?
You will find [UA] PVE Server online at the moment. The uptime it reports puts the last restart about 1 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does [UA] PVE Server sit?
For [UA] PVE Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 198.244.225.27:25638.
What version of Rust is running on [UA] PVE Server?
Rust network protocol 2635 and build 168909 on Linux is what [UA] PVE Server runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on [UA] PVE Server?
The server browser reads these tags from [UA] PVE Server: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): Capacity: 5; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry [UA] PVE Server?
The Rust Wipe Stats lists that include [UA] PVE Server are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
What map is [UA] PVE Server on?
[UA] PVE Server runs a procedural map of size 4,500, seed 1353797498, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does [UA] PVE Server use, and what rules does it enforce?
Gather rate is not given in the name for [UA] PVE Server. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does [UA] PVE Server schedule its wipes for?
Its rhythm cannot be read yet, as too few of [UA] PVE Server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 21 hours.
What should you expect from wipe day on [UA] PVE Server?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Population history
What sort of population does [UA] PVE Server carry?
The live count for [UA] PVE Server: 0 players, with 5 slots in total. Averaged over seven days: 0 players, peaking at 1.
Where does [UA] PVE Server sit in the rankings?
Ranked #14,665 on seven-day player hours, [UA] PVE Server is in the top 66% of all ranked servers.
Join the server
How do you get into [UA] PVE Server?
Open the console in Rust with F1, then type client.connect 198.244.225.27:25638 to join. On this page, Launch Rust does the same through Steam.