Rust Wipe StatsWipe forecast
Now 72,948 players 11,836 servers 218 fresh wipes in 3 h

Local forecast

Africa

Online 198.73.57.173:28015 checked 8m ago

Current conditions

observed 8m ago
0 / 30
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
117d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

025507510014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated ZA Vanilla 3 - 01 Oct AF · groups of 8+ · monthly · 18 on average
15/ 150
Intoxicated ZA Vanilla 1 - Wipe in a few hours AF · groups of 8+ · biweekly · 7 on average
5/ 100
ServerZ Rust Monthly ZA AF · groups of 8+ · monthly · 1 on average
0/ 50
Voodoo ZA AF · groups of 8+ · monthly · 1 on average
0/ 100
KAKGENOEG NO KOS SOLO | DUO | TRIO za AF · trio · monthly · 2 on average
0/ 50
CORDEX NO KOS, SOLO, DUO, TRIO AF · trio · monthly · 1 on average
0/ 100

Quick answers

from the figures on this page

Server facts

How smoothly does Africa run?

Across the last 48 hours the average was 88 server fps, with a floor of 61. At its peak the world had 100,086 entities, counting buildings, deployables and the rest. Memory use reached 4,926 MB at its peak. A falling fps and a rising entity count show up to players as lag.

How reliable is Africa, and is it online now?

As of now, Africa is online. The uptime it reports puts the last restart about 10 days 19 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does Africa run from?

The name of Africa points to Africa, but no region tag is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 198.73.57.173:28015.

What Rust version is Africa on?

Rust network protocol 2631 and build 156658 on Windows is what Africa runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which meaning sits behind each tag on Africa?

The server browser reads these tags from Africa: gmrust (Game mode): The mode is plain Rust survival; mp30 (Max players): 30 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2631 (Protocol): Game protocol 2631 applies; match it to join; cs156658 (Build): It runs game build 156658; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Africa appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Africa are: Community Rust servers. Find it on the server list under Region: Africa; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

Which map is in use on Africa?

Africa runs a procedural map of size 4,250, seed 1104, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does Africa use, and what rules does it enforce?

The name of Africa says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Community in the server browser. This server has VAC switched on.

Wipe schedule

When does Africa wipe?

The record of Africa's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 117 days 1 hours.

Player counts

What sort of population does Africa carry?

The live count for Africa: 0 players, with 30 slots in total. The average for the past week is 0 players.

What position does Africa hold among Rust servers?

Player hours over the past week put Africa at #15,326, inside the top 69% of all ranked servers.

Getting in

How do you get into Africa?

Open the console in Rust with F1, then type client.connect 198.73.57.173:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2631,gmrust,cs156658,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp30
Max players 30 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2631
Protocol Game protocol 2631 applies; match it to join.
cs156658
Build It runs game build 156658.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.