Rust Wipe StatsWipe forecast
Now 48,366 players 11,675 servers 102 fresh wipes in 3 h

Local forecast

CALI

Offline 198.73.57.79:28015 checked 24d ago

Current conditions

observed 24d ago
0 / 150
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,986
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep4 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctMon 14 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 23:12 UKSun 4 Oct, 22:12 UTC · 25d ago 1 – running 0
Mon 14 Sep, 14:49 UKMon 14 Sep, 13:49 UTC · 45d ago 4 halved by day 2 20.3 days 0
Mon 14 Sep, 07:39 UKMon 14 Sep, 06:39 UTC · 45d ago 4 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average
48/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
91/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
275/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
12/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
343/ 375
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average
267/ 300

Quick answers

from the figures on this page

About the server

Is CALI online at the moment, and how consistent is its uptime?

CALI is currently offline, with the last sighting 24 days 19 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does CALI sit?

No region is published by CALI. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 198.73.57.79:28015 is its address.

What Rust version is CALI on?

On CALI you will find Rust network protocol 2634 and build 166652, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Server tags

What do CALI's tags tell you?

The server browser reads these tags from CALI: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does CALI appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include CALI: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What map is CALI on?

CALI runs a procedural map of size 3,500, seed 648252, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on CALI?

No gather rate appears in the name CALI. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe days

When does CALI wipe?

CALI keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 4 hours.

What should you expect from wipe day on CALI?

Its recent wipes drew an average peak of 3 players. 0 hours after the latest wipe, the crowd hit its peak. 0% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 2.

Player counts

What sort of population does CALI carry?

The last time CALI was seen was 24 days 19 hours ago; it is offline right now.

How does CALI compare with other Rust servers in the rankings?

Player hours over the past week put CALI at #15,986, inside the top 71% of all ranked servers.

Join the server

How do you get into CALI?

Two ways in: press F1 and enter client.connect 198.73.57.79:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players 150 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166652
Build Build 166652 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.