Local forecast
ServerName
Offline 2.26.48.88:28015 checked 25d ago
Current conditions
observed 25d agoplayers now
20% full
- 7-day average
- 0
- peak –
- Rank
- #13,890
- top 61%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is ServerName online at the moment, and how consistent is its uptime?
Last seen 25 days 5 hours ago, ServerName is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 4 October 2026 it was first recorded by Rust Wipe Stats.
Where does ServerName run from?
There is no published region for ServerName. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 2.26.48.88:28015 is its address.
What version of Rust is running on ServerName?
On ServerName you will find Rust network protocol 2634 and build 166652, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on ServerName?
These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): Capacity: 5; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry ServerName?
The Rust Wipe Stats lists that include ServerName are: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which map is in use on ServerName?
The game generates the map on ServerName, a procedural one.
What settings does ServerName use, and what rules does it enforce?
The name of ServerName says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does ServerName wipe?
The record of ServerName's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 6 hours.
Player counts
How many players does ServerName hold?
ServerName is offline at the moment; the last sighting was 25 days 5 hours ago.
Where does ServerName sit in the rankings?
Ranked #13,890 on seven-day player hours, ServerName is in the top 61% of all ranked servers.
How to join
How do you get into ServerName?
Enter client.connect 2.26.48.88:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.