Rust Wipe StatsWipe forecast
Now 32,078 players 11,614 servers 69 fresh wipes in 3 h

Local forecast

localtest

Offline 2.63.16.202:28015 checked 17d ago

Current conditions

observed 17d ago
1 / 2
players now
Offline H – · avg 0 7-day high and average

50% full

7-day average
0
peak –
Rank
#14,809
top 67%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:12 UKSun 11 Oct, 06:12 UTC · 17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average
164/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
142/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
16/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average
19/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
14/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average
62/ 200

Quick answers

from the figures on this page

Server facts

How reliable is localtest, and is it online now?

Right now localtest is down; the last sighting was 17 days 23 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 11 October 2026.

Where does localtest run from?

For localtest, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 2.63.16.202:28015.

What Rust version is localtest on?

Rust network protocol 2634 and build 167398 on Windows is what localtest runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

What do localtest's tags tell you?

These are the tags localtest publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167398 (Build): Build 167398 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry localtest?

These Rust Wipe Stats lists include localtest: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is in use on localtest?

A procedural map, generated by the game, runs on localtest.

What settings does localtest use, and what rules does it enforce?

Gather rate is not given in the name for localtest. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser files it under Community. VAC, Valve's anti-cheat, is disabled.

Wipe times

When does localtest wipe?

Too few wipes on localtest are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 17 days 23 hours.

What should you expect from wipe day on localtest?

Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population

How many players does localtest hold?

localtest is offline at the moment; the last sighting was 17 days 23 hours ago.

What position does localtest hold among Rust servers?

The last seven days of player hours rank localtest at #14,809, in the top 67% of ranked servers.

Getting in

What steps let you join localtest?

Open the console in Rust with F1, then type client.connect 2.63.16.202:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp2
Max players It holds 2 players.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167398
Build Build 167398 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.