Rust Wipe StatsWipe forecast
Now 33,332 players 11,614 servers 68 fresh wipes in 3 h

Local forecast

Tin & Blood

Offline 2.84.244.104:35005 checked 37d ago

Current conditions

observed 37d ago
0 / 100
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,487
top 68%
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average
169/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
169/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
18/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average
15/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
16/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
81/ 200

Quick answers

from the figures on this page

About the server

How reliable is Tin & Blood, and is it online now?

Right now Tin & Blood is down; the last sighting was 37 days 18 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 20 September 2026 it was first recorded by Rust Wipe Stats.

In which location does Tin & Blood sit?

No region is published by Tin & Blood. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 2.84.244.104:35005.

What Rust version is Tin & Blood on?

On Tin & Blood you will find Rust network protocol 2633 and build 164530, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on Tin & Blood?

The server browser reads these tags from Tin & Blood: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs164530 (Build): Build 164530 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Tin & Blood appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Tin & Blood: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

Which map is in use on Tin & Blood?

A procedural map of size 6,000 with seed 1789661113, generated by the game, runs on Tin & Blood. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does Tin & Blood use, and what rules does it enforce?

No gather rate appears in the name Tin & Blood. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. This server has VAC switched on.

Wipe times

Which days and times does Tin & Blood schedule its wipes for?

Too few wipes on Tin & Blood are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 47 days 9 hours is how long the current world has been running.

Population

How many players does Tin & Blood hold?

At this moment Tin & Blood is down, having last been seen 37 days 18 hours ago.

How does Tin & Blood compare with other Rust servers in the rankings?

The last seven days of player hours rank Tin & Blood at #15,487, in the top 68% of ranked servers.

How to join

How do you get into Tin & Blood?

Two ways in: press F1 and enter client.connect 2.84.244.104:35005, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players Capacity: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Joining needs game protocol 2633 on your copy of the game.
cs164530
Build Build 164530 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.