Local forecast
Tin & Blood
Offline 2.84.244.104:35005 checked 37d ago
Current conditions
observed 37d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,487
- top 68%
- Last wipe
- 47d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Tin & Blood, and is it online now?
Right now Tin & Blood is down; the last sighting was 37 days 18 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 20 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Tin & Blood sit?
No region is published by Tin & Blood. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 2.84.244.104:35005.
What Rust version is Tin & Blood on?
On Tin & Blood you will find Rust network protocol 2633 and build 164530, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on Tin & Blood?
The server browser reads these tags from Tin & Blood: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs164530 (Build): Build 164530 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Tin & Blood appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Tin & Blood: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
Which map is in use on Tin & Blood?
A procedural map of size 6,000 with seed 1789661113, generated by the game, runs on Tin & Blood. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Tin & Blood use, and what rules does it enforce?
No gather rate appears in the name Tin & Blood. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. This server has VAC switched on.
Wipe times
Which days and times does Tin & Blood schedule its wipes for?
Too few wipes on Tin & Blood are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 47 days 9 hours is how long the current world has been running.
Population
How many players does Tin & Blood hold?
At this moment Tin & Blood is down, having last been seen 37 days 18 hours ago.
How does Tin & Blood compare with other Rust servers in the rankings?
The last seven days of player hours rank Tin & Blood at #15,487, in the top 68% of ranked servers.
How to join
How do you get into Tin & Blood?
Two ways in: press F1 and enter client.connect 2.84.244.104:35005, or join from this page with Launch Rust, which opens Steam and connects you.