Rust Wipe StatsWipe forecast
Now 40,087 players 11,611 servers 148 fresh wipes in 3 h

Local forecast

Tin & Blood

Offline 2.84.251.87:35005 checked 35d ago

Current conditions

observed 35d ago
0 / 100
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,643
top 71%
Last wipe
48d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 467 on average
86/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average
112/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
222/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
8/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
255/ 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 260 on average
472/ 475

Quick answers

from the figures on this page

About the server

How reliable is Tin & Blood, and is it online now?

Right now Tin & Blood is down; the last sighting was 35 days 20 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 24 September 2026 it was first recorded by Rust Wipe Stats.

Where does Tin & Blood run from?

No region is published by Tin & Blood. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 2.84.251.87:35005.

What Rust version is Tin & Blood on?

On Tin & Blood you will find Rust network protocol 2633 and build 165217, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Lists and tags

What do Tin & Blood's tags tell you?

These are the tags Tin & Blood publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs165217 (Build): Build 165217 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Tin & Blood appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Tin & Blood are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What map is Tin & Blood on?

The game generates the map on Tin & Blood, a procedural one.

What settings does Tin & Blood use, and what rules does it enforce?

The name of Tin & Blood says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe days

On what schedule does Tin & Blood wipe?

Its rhythm cannot be read yet, as too few of Tin & Blood's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 48 days 9 hours is how long the current world has been running.

Population history

Is Tin & Blood busy or quiet?

At this moment Tin & Blood is down, having last been seen 35 days 20 hours ago.

Where does Tin & Blood sit in the rankings?

The last seven days of player hours rank Tin & Blood at #15,643, in the top 71% of ranked servers.

Getting in

How do you get into Tin & Blood?

Open the console in Rust with F1, then type client.connect 2.84.251.87:35005 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Joining needs game protocol 2633 on your copy of the game.
cs165217
Build Build 165217 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.