Rust Wipe StatsWipe forecast
Now 52,970 players 11,690 servers 138 fresh wipes in 3 h

Local forecast

Tin & Blood

Offline 2.84.252.144:35005 checked 40d ago

Current conditions

observed 40d ago
0 / 100
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,401
no region published
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average
355/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
327/ 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
35/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
33/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
50/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average
171/ 200

Quick answers

from the figures on this page

Server facts

How reliable is Tin & Blood, and is it online now?

Last seen 40 days ago, Tin & Blood is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 15 September 2026 it was first recorded by Rust Wipe Stats.

In which location does Tin & Blood sit?

There is no published region for Tin & Blood. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 2.84.252.144:35005 is its address.

What version of Rust is running on Tin & Blood?

On Tin & Blood you will find Rust network protocol 2633 and build 164530, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Lists and tags

What do Tin & Blood's tags tell you?

These are the tags Tin & Blood publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Tin & Blood appear among the Rust Wipe Stats lists and filters?

Tin & Blood appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is in use on Tin & Blood?

The game generates the map on Tin & Blood, procedural, size 6,000, seed 1789661113. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does Tin & Blood use, and what rules does it enforce?

The name of Tin & Blood says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Community is its listing in the server browser. This server has VAC switched on.

Wipe times

On what schedule does Tin & Blood wipe?

Too few wipes on Tin & Blood are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 47 days 13 hours is how long the current world has been running.

Population

Is Tin & Blood busy or quiet?

Tin & Blood is offline at the moment; the last sighting was 40 days ago.

How does Tin & Blood compare with other Rust servers in the rankings?

Ranked #15,401 on seven-day player hours, Tin & Blood is in the top – of all ranked servers.

How to join

What steps let you join Tin & Blood?

Open the console in Rust with F1, then type client.connect 2.84.252.144:35005 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp100
Max players 100 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs164530
Build It runs game build 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.