Local forecast
Tin & Blood
Offline 2.84.252.144:35005 checked 40d ago
Current conditions
observed 40d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,401
- no region published
- Last wipe
- 47d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is Tin & Blood, and is it online now?
Last seen 40 days ago, Tin & Blood is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 15 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Tin & Blood sit?
There is no published region for Tin & Blood. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 2.84.252.144:35005 is its address.
What version of Rust is running on Tin & Blood?
On Tin & Blood you will find Rust network protocol 2633 and build 164530, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do Tin & Blood's tags tell you?
These are the tags Tin & Blood publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Tin & Blood appear among the Rust Wipe Stats lists and filters?
Tin & Blood appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which map is in use on Tin & Blood?
The game generates the map on Tin & Blood, procedural, size 6,000, seed 1789661113. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Tin & Blood use, and what rules does it enforce?
The name of Tin & Blood says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Community is its listing in the server browser. This server has VAC switched on.
Wipe times
On what schedule does Tin & Blood wipe?
Too few wipes on Tin & Blood are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 47 days 13 hours is how long the current world has been running.
Population
Is Tin & Blood busy or quiet?
Tin & Blood is offline at the moment; the last sighting was 40 days ago.
How does Tin & Blood compare with other Rust servers in the rankings?
Ranked #15,401 on seven-day player hours, Tin & Blood is in the top – of all ranked servers.
How to join
What steps let you join Tin & Blood?
Open the console in Rust with F1, then type client.connect 2.84.252.144:35005 to join. On this page, Launch Rust does the same through Steam.