Rust Wipe StatsWipe forecast
Now 52,970 players 11,690 servers 138 fresh wipes in 3 h

Local forecast

Tin & Blood

Offline 2.84.255.145:35005 checked 37d ago

Current conditions

observed 37d ago
0 / 100
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,496
top 68%
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average
355/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
327/ 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
35/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
33/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
50/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average
171/ 200

Quick answers

from the figures on this page

Server details

How reliable is Tin & Blood, and is it online now?

Tin & Blood is currently offline, with the last sighting 37 days 21 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 21 September 2026.

In which location does Tin & Blood sit?

There is no published region for Tin & Blood. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 2.84.255.145:35005.

What version of Rust is running on Tin & Blood?

On Tin & Blood you will find Rust network protocol 2633 and build 164530, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Lists and tags

What do Tin & Blood's tags tell you?

For the game's server browser, Tin & Blood publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Tin & Blood?

Tin & Blood appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

Which map is in use on Tin & Blood?

A procedural map, generated by the game, runs on Tin & Blood.

Which settings and rules are in force on Tin & Blood?

The name of Tin & Blood says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Community is its listing in the server browser. Valve anti-cheat (VAC) runs on this server.

Wipe times

When does Tin & Blood wipe?

Its rhythm cannot be read yet, as too few of Tin & Blood's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 47 days 13 hours.

Player counts

Is Tin & Blood busy or quiet?

Tin & Blood is offline at the moment; the last sighting was 37 days 21 hours ago.

What position does Tin & Blood hold among Rust servers?

The last seven days of player hours rank Tin & Blood at #15,496, in the top 68% of ranked servers.

Getting in

What do you do to join Tin & Blood?

Open the console in Rust with F1, then type client.connect 2.84.255.145:35005 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players Capacity: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs164530
Build It runs game build 164530.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.