Rust Wipe StatsWipe forecast
Now 66,602 players 11,784 servers 198 fresh wipes in 3 h

Local forecast

Tin & Blood

Offline 2.87.108.187:35005 checked 35d ago

Current conditions

observed 35d ago
0 / 100
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,643
top 71%
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
523/ 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
385/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
48/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
51/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
54/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average
161/ 200

Quick answers

from the figures on this page

About the server

How reliable is Tin & Blood, and is it online now?

Right now Tin & Blood is down; the last sighting was 35 days 2 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 24 September 2026 it was first recorded by Rust Wipe Stats.

In which location does Tin & Blood sit?

No region is published by Tin & Blood. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 2.87.108.187:35005.

What Rust version is Tin & Blood on?

On Tin & Blood you will find Rust network protocol 2633 and build 165217, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

Which meaning sits behind each tag on Tin & Blood?

The server browser reads these tags from Tin & Blood: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs165217 (Build): Build 165217 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Tin & Blood appear among the Rust Wipe Stats lists and filters?

Tin & Blood appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is in use on Tin & Blood?

The map is procedural, generated by the game on Tin & Blood.

Which settings and rules are in force on Tin & Blood?

No gather rate appears in the name Tin & Blood. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe times

When does Tin & Blood wipe?

The record of Tin & Blood's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 47 days 15 hours.

Population history

How many players does Tin & Blood hold?

Tin & Blood is offline at the moment; the last sighting was 35 days 2 hours ago.

Where does Tin & Blood sit in the rankings?

Ranked #15,643 on seven-day player hours, Tin & Blood is in the top 71% of all ranked servers.

Join the server

What do you do to join Tin & Blood?

Open the console in Rust with F1, then type client.connect 2.87.108.187:35005 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp100
Max players 100 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs165217
Build Build 165217 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.