Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 116 fresh wipes in 3 h

Local forecast

Dark Night Club X5 PvE Zombie

Offline 201.187.215.57:28015 checked 36d ago

5x monthly wipes vanillamoddedoxidepve

Current conditions

observed 36d ago
1 / 30
players now
Offline H – · avg 0 7-day high and average

3% full

7-day average
0
peak –
Rank
#15,498
top 68%
Last wipe
40d ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 0h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 0h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 0h FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 0h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 21:37 UKThu 17 Sep, 20:37 UTC · 40d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] LUNARUST PVE X5 Mensual | 01/10 Full Wipe SA · groups of 8+ · 5x · monthly · 56 on average
2/ 100
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant NA · groups of 15+ · 5x · monthly · 7 on average
6/ 100
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | Sk OC · groups of 8+ · 5x · monthly · 6 on average
1/ 100
SEA | Eclipse | PVE 5x | Newbie Friendly | Events | Perfectly M EA · groups of 8+ · 5x · monthly · 5 on average
2/ 100
Freedom PVE | 5x | Refined Loot | Raid Bases NA · groups of 50+ · 5x · monthly · 3 on average
0/ 50
Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk NA · groups of 8+ · 5x · monthly · 2 on average
3/ 100

Quick answers

from the figures on this page

About the server

How reliable is Dark Night Club X5 PvE Zombie, and is it online now?

Dark Night Club X5 PvE Zombie is currently offline, with the last sighting 36 days 22 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 17 September 2026 it was first recorded by Rust Wipe Stats.

What location is Dark Night Club X5 PvE Zombie based in?

No region is published by Dark Night Club X5 PvE Zombie. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 201.187.215.57:28015.

What Rust version is Dark Night Club X5 PvE Zombie on?

Rust network protocol 2633 and build 164530 on Windows is what Dark Night Club X5 PvE Zombie runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Which meaning sits behind each tag on Dark Night Club X5 PvE Zombie?

The server browser reads these tags from Dark Night Club X5 PvE Zombie: gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): Capacity: 30; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; modded (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Dark Night Club X5 PvE Zombie?

The Rust Wipe Stats lists that include Dark Night Club X5 PvE Zombie are: 5x Rust servers: wipe and player forecast, Modded Rust servers, Rust PvE servers, live and Rust servers with zombies. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Map and rules

What map is Dark Night Club X5 PvE Zombie on?

A procedural map of size 3,500 with seed 674960, generated by the game, runs on Dark Night Club X5 PvE Zombie. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does Dark Night Club X5 PvE Zombie use, and what rules does it enforce?

Dark Night Club X5 PvE Zombie sets gather at 5x, according to its own name. The default of 8 players is the group limit here. pve is the game mode, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Vanilla is the server's own label: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does Dark Night Club X5 PvE Zombie schedule its wipes for?

The only wipe Dark Night Club X5 PvE Zombie takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 40 days 21 hours is how long the current world has been running. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on Dark Night Club X5 PvE Zombie?

The average peak across its recent wipes was 3 players. Peak numbers on the latest wipe arrived 6 hours after the reset.

Population history

What sort of population does Dark Night Club X5 PvE Zombie carry?

At this moment Dark Night Club X5 PvE Zombie is down, having last been seen 36 days 22 hours ago.

Where does Dark Night Club X5 PvE Zombie sit in the rankings?

Player hours over the past week put Dark Night Club X5 PvE Zombie at #15,498, inside the top 68% of all ranked servers.

Getting in

What do you do to join Dark Night Club X5 PvE Zombie?

Enter client.connect 201.187.215.57:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl is its website.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded

Game

gmvanilla
Game mode The mode is vanilla survival.
mp30
Max players Capacity: 30.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Build 164530 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships.

Gameplay

^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
modded
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.