Rust Wipe StatsWipe forecast
Now 104,335 players 11,883 servers 530 fresh wipes in 3 h

Local forecast

Test Server - Dont enter

Offline 201.254.79.106:28015 checked 16h ago

monthly wipes moddedcarbon

Current conditions

observed 16h ago
1 / 3
players now
Offline H 2 · avg 1 7-day high and average

33% full

7-day average
1
peak 2
Rank
#4,374
top 20%
Last wipe
1d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 23h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 23h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 23h FW

Players

AveragePeakWipe
00.250.50.75113:0016:0019:0022:0000:0003:00Wiped Wed 28 Oct, 13:36 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 23h. The force wipe · high confidence

4.6 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:36 UKWed 28 Oct, 13:36 UTC · 1d ago – – running 2
Sat 24 Oct, 00:38 UKFri 23 Oct, 23:38 UTC · 5d ago 2 held half 4.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
67/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average
206/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
23/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 76 on average
136/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 71 on average
250/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 67 on average
433/ 1000

Quick answers

from the figures on this page

About the server

How reliable is Test Server - Dont enter, and is it online now?

Test Server - Dont enter is currently offline, with the last sighting 16 hours ago. In the last 7 full days it stayed up 52 of 168 hours, 31% of the time. The first sighting by Rust Wipe Stats was on 17 October 2026.

In which location does Test Server - Dont enter sit?

For Test Server - Dont enter, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 201.254.79.106:28015.

What version of Rust is running on Test Server - Dont enter?

Rust network protocol 2635 and build 168909 on Windows is what Test Server - Dont enter runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on Test Server - Dont enter?

For the game's server browser, Test Server - Dont enter publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): It holds 3 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Test Server - Dont enter appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Test Server - Dont enter are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Map and rules

What map is Test Server - Dont enter on?

A procedural map, generated by the game, runs on Test Server - Dont enter.

What settings does Test Server - Dont enter use, and what rules does it enforce?

No gather rate appears in the name Test Server - Dont enter. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.

Wipe times

Which days and times does Test Server - Dont enter schedule its wipes for?

Test Server - Dont enter wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 29 hours. A monthly wipe schedule is set out in its tags.

What should you expect from wipe day on Test Server - Dont enter?

The average peak across its recent wipes was 2 players. 1 hours after the latest wipe, the crowd hit its peak. 100% of recent wipes kept more than half the peak until the next wipe.

Population history

What sort of population does Test Server - Dont enter carry?

Test Server - Dont enter is offline at the moment; the last sighting was 16 hours ago. The seven-day average is 1 players, with a peak of 2. Its busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.

How does Test Server - Dont enter compare with other Rust servers in the rankings?

Ranked #4,374 on seven-day player hours, Test Server - Dont enter is in the top 20% of all ranked servers.

Getting in

What do you do to join Test Server - Dont enter?

Enter client.connect 201.254.79.106:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,^z,^y,^m,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp3
Max players It holds 3 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.