Local forecast
(DEV) Rustron map PVE (testing)
Offline 202.137.160.179:11200 checked 30d ago
Current conditions
observed 30d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,882
- top 71%
- Last wipe
- 30d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 03:12 UKTue 29 Sep, 02:12 UTC · 30d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is (DEV) Rustron map PVE (testing), and is it online now?
Right now (DEV) Rustron map PVE (testing) is down; the last sighting was 30 days 2 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 28 September 2026 it was first recorded by Rust Wipe Stats.
What location is (DEV) Rustron map PVE (testing) based in?
For (DEV) Rustron map PVE (testing), no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 202.137.160.179:11200 is its address.
What Rust version is (DEV) Rustron map PVE (testing) on?
Rust network protocol 2634 and build 166132 on Windows is what (DEV) Rustron map PVE (testing) runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on (DEV) Rustron map PVE (testing)?
These are the tags (DEV) Rustron map PVE (testing) publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166132 (Build): Game build: 166132; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry (DEV) Rustron map PVE (testing)?
(DEV) Rustron map PVE (testing) appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What map is (DEV) Rustron map PVE (testing) on?
A procedural map of size 3,500 with seed 173313749, generated by the game, runs on (DEV) Rustron map PVE (testing). From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does (DEV) Rustron map PVE (testing) use, and what rules does it enforce?
Gather rate is not given in the name for (DEV) Rustron map PVE (testing). Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does (DEV) Rustron map PVE (testing) wipe?
Too few wipes on (DEV) Rustron map PVE (testing) are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 30 days 12 hours is how long the current world has been running.
What happens on (DEV) Rustron map PVE (testing) when wipe day arrives?
The average peak across its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Population history
Is (DEV) Rustron map PVE (testing) busy or quiet?
(DEV) Rustron map PVE (testing) is offline at the moment; the last sighting was 30 days 2 hours ago.
How does (DEV) Rustron map PVE (testing) compare with other Rust servers in the rankings?
Ranked #16,882 on seven-day player hours, (DEV) Rustron map PVE (testing) is in the top 71% of all ranked servers.
Join the server
What steps let you join (DEV) Rustron map PVE (testing)?
Enter client.connect 202.137.160.179:11200 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.