Local forecast · OC
TechHeads | Chill | All Monuments
Offline OC 202.180.99.76:28015 checked 10d ago
Current conditions
observed 10d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,317
- top 70% · #187 in OC
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:06 UKFri 2 Oct, 09:06 UTC · 26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is TechHeads | Chill | All Monuments, and is it online now?
TechHeads | Chill | All Monuments is currently offline, with the last sighting 10 days 3 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does TechHeads | Chill | All Monuments run from?
In Oceania is where TechHeads | Chill | All Monuments lists itself, using its OC tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 202.180.99.76:28015.
What version of Rust is running on TechHeads | Chill | All Monuments?
On TechHeads | Chill | All Monuments you will find Rust network protocol 2634 and build 166586, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on TechHeads | Chill | All Monuments?
These are the tags TechHeads | Chill | All Monuments publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Capacity: 20; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Build 166586 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs; OC (Oceania): The server browser puts it under Oceania. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry TechHeads | Chill | All Monuments?
These Rust Wipe Stats lists include TechHeads | Chill | All Monuments: Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which map is in use on TechHeads | Chill | All Monuments?
The game generates the map on TechHeads | Chill | All Monuments, a procedural one.
What settings does TechHeads | Chill | All Monuments use, and what rules does it enforce?
The name of TechHeads | Chill | All Monuments says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. It describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.
Wipe schedule
On what schedule does TechHeads | Chill | All Monuments wipe?
Too few wipes on TechHeads | Chill | All Monuments are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 26 days 3 hours is how long the current world has been running.
What should you expect from wipe day on TechHeads | Chill | All Monuments?
The average peak across its recent wipes was 2 players. 22 hours after the latest wipe, the crowd hit its peak.
Population history
What sort of population does TechHeads | Chill | All Monuments carry?
At this moment TechHeads | Chill | All Monuments is down, having last been seen 10 days 3 hours ago.
What position does TechHeads | Chill | All Monuments hold among Rust servers?
Player hours over the last seven days rank TechHeads | Chill | All Monuments at #15,317, top 70% overall and #187 in Oceania.
How to join
How do you get into TechHeads | Chill | All Monuments?
Open the console in Rust with F1, then type client.connect 202.180.99.76:28015 to join. On this page, Launch Rust does the same through Steam.