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Local forecast

Allerslevs Test Server

Online 202.36.95.129:29490 checked 10m ago

Current conditions

observed 10m ago
0 / 32
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,268
top 68%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Sun 4 OctThu 24 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:14 UKSun 4 Oct, 15:14 UTC · 25d ago 5 – running 0
Thu 24 Sep, 15:57 UKThu 24 Sep, 14:57 UTC · 35d ago 1 halved by day 4 10 days 0
Wed 23 Sep, 17:44 UKWed 23 Sep, 16:44 UTC · 36d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average
215/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
286/ 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
766/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
46/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
873/ 950
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average
704/ 800

Quick answers

from the figures on this page

About the server

How smoothly does Allerslevs Test Server run?

Across the last 48 hours the average was 177 server fps, with a floor of 54. At its peak the world had 68,236 entities, counting buildings, deployables and the rest. Memory use reached 3,596 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is Allerslevs Test Server online at the moment, and how consistent is its uptime?

You will find Allerslevs Test Server online at the moment. Going by its reported uptime, the last restart was about 4 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does Allerslevs Test Server run from?

No region is published by Allerslevs Test Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 202.36.95.129:29490.

What Rust version is Allerslevs Test Server on?

Rust network protocol 2635 and build 168909 on Linux is what Allerslevs Test Server runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

What do Allerslevs Test Server's tags tell you?

The server browser reads these tags from Allerslevs Test Server: gmrust (Game mode): Survival as standard Rust plays; mp32 (Max players): Capacity: 32; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Allerslevs Test Server appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Allerslevs Test Server: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is in use on Allerslevs Test Server?

The game generates the map on Allerslevs Test Server, procedural, size 3,500, seed 50000. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does Allerslevs Test Server use, and what rules does it enforce?

No gather rate appears in the name Allerslevs Test Server. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Community in the server browser. This server has VAC switched on.

Wipe times

When does Allerslevs Test Server wipe?

Allerslevs Test Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 25 days 6 hours.

What should you expect from wipe day on Allerslevs Test Server?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 24 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 4.

Population history

How many players does Allerslevs Test Server hold?

Allerslevs Test Server is carrying 0 players at the moment, out of 32 slots. The average for the past week is 0 players.

How does Allerslevs Test Server compare with other Rust servers in the rankings?

Ranked #15,268 on seven-day player hours, Allerslevs Test Server is in the top 68% of all ranked servers.

How to join

How do you get into Allerslevs Test Server?

Enter client.connect 202.36.95.129:29490 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp32
Max players Capacity: 32.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.