Rust Wipe StatsWipe forecast
Now 74,645 players 11,830 servers 224 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 202.36.95.48:29874 checked 9m ago

Current conditions

observed 9m ago
0 / 40
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
575/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
411/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
93/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
87/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
56/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
208/ 225

Quick answers

from the figures on this page

Server details

Does A Shockbyte Rust Server hold a steady performance?

Across the last 48 hours the average was 231 server fps, with a floor of 215. Buildings, deployables and all else in the world took the entity count to a peak of 8,263. The peak memory draw was 5,116 MB. Players feel lag when fps drops and the entity count climbs.

Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?

You will find A Shockbyte Rust Server online at the moment. The uptime it reports puts the last restart about 18 days 12 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 10 October 2026 it was first recorded by Rust Wipe Stats.

What location is A Shockbyte Rust Server based in?

There is no published region for A Shockbyte Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 202.36.95.48:29874.

What version of Rust is running on A Shockbyte Rust Server?

On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 167528, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs167528 (Build): Game build: 167528; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?

A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What map is A Shockbyte Rust Server on?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe times

When does A Shockbyte Rust Server wipe?

Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 14 hours.

Population

How many players does A Shockbyte Rust Server hold?

A Shockbyte Rust Server is carrying 0 players at the moment, out of 40 slots. Over seven days to now, 0 players on average.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

Player hours over the past week put A Shockbyte Rust Server at #15,326, inside the top 69% of all ranked servers.

Getting in

What steps let you join A Shockbyte Rust Server?

Two ways in: press F1 and enter client.connect 202.36.95.48:29874, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167528,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs167528
Build Game build: 167528.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.