Local forecast
rustsc client test
Online 203.149.74.189:29010 checked 9m ago
Current conditions
observed 9m agoplayers now
10% full
- 7-day average
- 0
- peak 1
- Rank
- #13,796
- top 62%
- No wipes
- resets
- 35 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
Next wipe
This server resets its world every few hours (35 new worlds this week), so there is no wipe to forecast.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 08:33 UKThu 29 Oct, 08:33 UTC · 2h ago | – | – | – | 0 |
| Thu 29 Oct, 00:04 UKThu 29 Oct, 00:04 UTC · 10h ago | – | – | – | 0 |
| Wed 28 Oct, 21:54 UKWed 28 Oct, 21:54 UTC · 12h ago | – | – | – | 0 |
| Wed 28 Oct, 21:42 UKWed 28 Oct, 21:42 UTC · 13h ago | – | – | – | 0 |
| Wed 28 Oct, 21:37 UKWed 28 Oct, 21:37 UTC · 13h ago | – | – | – | 0 |
| Wed 28 Oct, 21:32 UKWed 28 Oct, 21:32 UTC · 13h ago | – | – | – | 0 |
| Wed 28 Oct, 21:27 UKWed 28 Oct, 21:27 UTC · 13h ago | – | – | – | 0 |
| Wed 28 Oct, 21:21 UKWed 28 Oct, 21:21 UTC · 13h ago | – | – | – | 0 |
| Wed 28 Oct, 21:12 UKWed 28 Oct, 21:12 UTC · 13h ago | – | – | – | 0 |
| Wed 28 Oct, 14:32 UKWed 28 Oct, 14:32 UTC · 20h ago | – | – | – | 0 |
| Wed 28 Oct, 14:17 UKWed 28 Oct, 14:17 UTC · 20h ago | – | – | – | 0 |
| Wed 28 Oct, 10:33 UKWed 28 Oct, 10:33 UTC · 1d ago | – | – | – | 0 |
| Wed 28 Oct, 09:40 UKWed 28 Oct, 09:40 UTC · 1d ago | – | – | – | 0 |
| Wed 28 Oct, 06:47 UKWed 28 Oct, 06:47 UTC · 1d ago | – | – | – | 0 |
| Wed 28 Oct, 06:34 UKWed 28 Oct, 06:34 UTC · 1d ago | – | – | – | 0 |
| Wed 28 Oct, 06:00 UKWed 28 Oct, 06:00 UTC · 1d ago | – | – | – | 0 |
| Wed 28 Oct, 05:01 UKWed 28 Oct, 05:01 UTC · 1d ago | – | – | – | 0 |
| Tue 27 Oct, 23:09 UKTue 27 Oct, 23:09 UTC · 1d ago | – | – | – | 0 |
| Tue 27 Oct, 22:39 UKTue 27 Oct, 22:39 UTC · 1d ago | – | – | – | 0 |
| Tue 27 Oct, 18:05 UKTue 27 Oct, 18:05 UTC · 1d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is rustsc client test online at the moment, and how consistent is its uptime?
As of now, rustsc client test is online. In the last 7 full days it stayed up 31 of 168 hours, 18% of the time. On 21 October 2026 it was first recorded by Rust Wipe Stats.
Where does rustsc client test run from?
For rustsc client test, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 203.149.74.189:29010.
What Rust version is rustsc client test on?
On rustsc client test you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on rustsc client test?
The server browser reads these tags from rustsc client test: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does rustsc client test appear among the Rust Wipe Stats lists and filters?
rustsc client test appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
What map is rustsc client test on?
A procedural map, generated by the game, runs on rustsc client test.
What settings does rustsc client test use, and what rules does it enforce?
Gather rate is not given in the name for rustsc client test. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does rustsc client test schedule its wipes for?
No wipe schedule is kept on rustsc client test: it remakes the world every few hours, and those resets do not count as wipes.
Player counts
How many players does rustsc client test hold?
Out of 10 slots, rustsc client test has 1 filled right now. Across the past week it peaked at 1 and averaged 0 players. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.
What position does rustsc client test hold among Rust servers?
The last seven days of player hours rank rustsc client test at #13,796, in the top 62% of ranked servers.
Join the server
What steps let you join rustsc client test?
Two ways in: press F1 and enter client.connect 203.149.74.189:29010, or join from this page with Launch Rust, which opens Steam and connects you.