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Now 57,954 players 11,720 servers 174 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 203.16.163.109:25065 checked 7m ago

Current conditions

observed 7m ago
2 / 40
players now
Quiet H 3 · avg 0 7-day high and average

5% full

7-day average
0
peak 3
Rank
#4,657
top 21%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average
421/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
339/ 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
34/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
29/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
51/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average
145/ 200

Quick answers

from the figures on this page

Server facts

How smoothly does A Shockbyte Rust Server run?

Its average over the last 48 hours was 234 server fps, and it never dropped below 217. At its peak the world had 9,650 entities, counting buildings, deployables and the rest. Memory use reached 3,450 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?

Right now A Shockbyte Rust Server is up and running. Going by its reported uptime, the last restart was about 6 days 13 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 21 October 2026.

Where does A Shockbyte Rust Server run from?

There is no published region for A Shockbyte Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 203.16.163.109:25065 is its address.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you; the protocol must match to join.

Server tags

What do A Shockbyte Rust Server's tags tell you?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): Capacity: 40; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?

The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

What map is A Shockbyte Rust Server on?

A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on A Shockbyte Rust Server?

Gather rate is not given in the name for A Shockbyte Rust Server. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does A Shockbyte Rust Server schedule its wipes for?

The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 7 days 12 hours is how long the current world has been running.

Player counts

Is A Shockbyte Rust Server busy or quiet?

A Shockbyte Rust Server is carrying 2 players at the moment, out of 40 slots. The seven-day average is 0 players, with a peak of 3. Its busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.

How does A Shockbyte Rust Server compare with other Rust servers in the rankings?

Player hours over the past week put A Shockbyte Rust Server at #4,657, inside the top 21% of all ranked servers.

Join the server

What do you do to join A Shockbyte Rust Server?

Enter client.connect 203.16.163.109:25065 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp40
Max players Capacity: 40.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.