Local forecast
A Shockbyte Rust Server
Online 203.16.163.143:27693 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,160
- top 68%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 06:33 UKThu 15 Oct, 05:33 UTC · 14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on A Shockbyte Rust Server?
Across the last 48 hours the average was 180 server fps, with a floor of 114. The world held as many as 48,794 entities, buildings and deployables included. The peak memory draw was 4,196 MB. Lag is what players call it when fps is low and entities are piling up.
Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?
You will find A Shockbyte Rust Server online at the moment. Going by its reported uptime, the last restart was about 4 days 22 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does A Shockbyte Rust Server run from?
For A Shockbyte Rust Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 203.16.163.143:27693.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on A Shockbyte Rust Server?
For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp16 (Max players): Capacity: 16; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include A Shockbyte Rust Server: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which map is in use on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server, procedural, size 3,000, seed 50000. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does A Shockbyte Rust Server schedule its wipes for?
Too few wipes on A Shockbyte Rust Server are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 6 hours is how long the current world has been running.
What should you expect from wipe day on A Shockbyte Rust Server?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 11 hours after the reset.
Player counts
Is A Shockbyte Rust Server busy or quiet?
Out of 16 slots, A Shockbyte Rust Server has 0 filled right now. Across the past week it peaked at 1 and averaged 0 players.
Where does A Shockbyte Rust Server sit in the rankings?
The last seven days of player hours rank A Shockbyte Rust Server at #15,160, in the top 68% of ranked servers.
How to join
What steps let you join A Shockbyte Rust Server?
Open the console in Rust with F1, then type client.connect 203.16.163.143:27693 to join. On this page, Launch Rust does the same through Steam.