Local forecast
A Shockbyte Rust Server
Online 203.16.163.216:20281 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #8,422
- top 38%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 17:34 UKTue 13 Oct, 16:34 UTC · 15d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does A Shockbyte Rust Server run?
Its average over the last 48 hours was 90 server fps, and it never dropped below 50. Buildings, deployables and all else in the world took the entity count to a peak of 95,428. The peak memory draw was 4,120 MB. A falling fps and a rising entity count show up to players as lag.
Is A Shockbyte Rust Server online at the moment, and how consistent is its uptime?
Right now A Shockbyte Rust Server is up and running. Its reported uptime shows a restart about 2 days 17 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 October 2026.
Where does A Shockbyte Rust Server run from?
For A Shockbyte Rust Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 203.16.163.216:20281 is its address.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): 5 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?
A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
Which map is in use on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server, procedural, size 4,000, seed 1468602438. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does A Shockbyte Rust Server use, and what rules does it enforce?
Gather rate is not given in the name for A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does A Shockbyte Rust Server schedule its wipes for?
Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 15 days 17 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. Peak numbers on the latest wipe arrived 1 hours after the reset.
Population
Is A Shockbyte Rust Server busy or quiet?
A Shockbyte Rust Server is carrying 0 players at the moment, out of 5 slots. Across the past week it peaked at 3 and averaged 0 players.
What position does A Shockbyte Rust Server hold among Rust servers?
Ranked #8,422 on seven-day player hours, A Shockbyte Rust Server is in the top 38% of all ranked servers.
Join the server
What do you do to join A Shockbyte Rust Server?
Two ways in: press F1 and enter client.connect 203.16.163.216:20281, or join from this page with Launch Rust, which opens Steam and connects you.