Rust Wipe StatsWipe forecast
Now 81,308 players 11,837 servers 263 fresh wipes in 3 h

Local forecast

A Shockbyte Rust Server

Online 203.16.163.38:20172 checked 11m ago

Current conditions

observed 11m ago
0 / 40
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
562/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
429/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
166/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
53/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
194/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
329/ 225

Quick answers

from the figures on this page

About the server

Is performance good on A Shockbyte Rust Server?

Its average over the last 48 hours was 238 server fps, and it never dropped below 219. At its peak the world had 8,272 entities, counting buildings, deployables and the rest. Memory use reached 4,271 MB at its peak. Players feel lag when fps drops and the entity count climbs.

How reliable is A Shockbyte Rust Server, and is it online now?

Right now A Shockbyte Rust Server is up and running. The uptime it reports puts the last restart about 36 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 7 October 2026.

What location is A Shockbyte Rust Server based in?

For A Shockbyte Rust Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 203.16.163.38:20172.

What version of Rust is running on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. To join you need the same protocol, and Steam handles the update.

Server tags

What do A Shockbyte Rust Server's tags tell you?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): 40 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500, seed 50000, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does A Shockbyte Rust Server use, and what rules does it enforce?

Gather rate is not given in the name for A Shockbyte Rust Server. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser files it under Community. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

Which days and times does A Shockbyte Rust Server schedule its wipes for?

Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 18 hours.

Population

How many players does A Shockbyte Rust Server hold?

The live count for A Shockbyte Rust Server: 0 players, with 40 slots in total. The average for the past week is 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked #15,335 on seven-day player hours, A Shockbyte Rust Server is in the top 69% of all ranked servers.

How to join

What steps let you join A Shockbyte Rust Server?

Open the console in Rust with F1, then type client.connect 203.16.163.38:20172 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp40
Max players 40 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.