Local forecast
A Shockbyte Rust Server
Online 203.16.163.84:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,132
- top 68%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 21:28 UKSat 24 Oct, 20:28 UTC · 4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does A Shockbyte Rust Server hold a steady performance?
Its average over the last 48 hours was 90 server fps, and it never dropped below 37. At its peak the world had 121,838 entities, counting buildings, deployables and the rest. Memory use reached 5,122 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is A Shockbyte Rust Server, and is it online now?
You will find A Shockbyte Rust Server online at the moment. The uptime it reports puts the last restart about 2 days 1 hours ago. It was up for 72 of 72 hours across the last 3 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 24 October 2026.
What location is A Shockbyte Rust Server based in?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 203.16.163.84:28015 is its address.
What version of Rust is running on A Shockbyte Rust Server?
On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Server tags
What do A Shockbyte Rust Server's tags tell you?
These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?
A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
What map is A Shockbyte Rust Server on?
The game generates the map on A Shockbyte Rust Server, procedural, size 4,500, seed 547974. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does A Shockbyte Rust Server use, and what rules does it enforce?
Gather rate is not given in the name for A Shockbyte Rust Server. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. Community is its listing in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does A Shockbyte Rust Server schedule its wipes for?
The record of A Shockbyte Rust Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 4 days is how long the current world has been running.
What should you expect from wipe day on A Shockbyte Rust Server?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Population history
How many players does A Shockbyte Rust Server hold?
Out of 1 slots, A Shockbyte Rust Server has 0 filled right now. The seven-day average is 0 players, with a peak of 1.
Where does A Shockbyte Rust Server sit in the rankings?
Ranked #15,132 on seven-day player hours, A Shockbyte Rust Server is in the top 68% of all ranked servers.
Getting in
What steps let you join A Shockbyte Rust Server?
Open the console in Rust with F1, then type client.connect 203.16.163.84:28015 to join. On this page, Launch Rust does the same through Steam.