Rust Wipe StatsWipe forecast
Now 50,302 players 11,676 servers 121 fresh wipes in 3 h

Local forecast

VibeCoded Server!

Offline 203.16.163.90:25976 checked 22d ago

Current conditions

observed 22d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,956
top 71%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.6 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:03 UKFri 2 Oct, 11:03 UTC · 26d ago 1 – running 0
Thu 17 Sep, 21:26 UKThu 17 Sep, 20:26 UTC · 41d ago 1 halved by day 3 14.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average
282/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
306/ 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
28/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
27/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
45/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average
146/ 200

Quick answers

from the figures on this page

Server facts

How reliable is VibeCoded Server!, and is it online now?

Last seen 22 days 4 hours ago, VibeCoded Server! is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 14 September 2026.

What location is VibeCoded Server! based in?

There is no published region for VibeCoded Server!. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 203.16.163.90:25976 is its address.

What Rust version is VibeCoded Server! on?

On VibeCoded Server! you will find Rust network protocol 2634 and build 166601, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

What do VibeCoded Server!'s tags tell you?

The server browser reads these tags from VibeCoded Server!: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166601 (Build): Game build: 166601; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does VibeCoded Server! appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include VibeCoded Server! are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What map is VibeCoded Server! on?

A procedural map of size 1,000 with seed 734127336, generated by the game, runs on VibeCoded Server!. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does VibeCoded Server! use, and what rules does it enforce?

Gather rate is not given in the name for VibeCoded Server!. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.

Wipe schedule

When does VibeCoded Server! wipe?

Its rhythm cannot be read yet, as too few of VibeCoded Server!'s wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 26 days 22 hours.

What happens on VibeCoded Server! when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 2 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 3.

Player counts

How many players does VibeCoded Server! hold?

The last time VibeCoded Server! was seen was 22 days 4 hours ago; it is offline right now.

Where does VibeCoded Server! sit in the rankings?

Ranked #15,956 on seven-day player hours, VibeCoded Server! is in the top 71% of all ranked servers.

How to join

What do you do to join VibeCoded Server!?

Two ways in: press F1 and enter client.connect 203.16.163.90:25976, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166601,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players Capacity: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166601
Build Game build: 166601.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.