Local forecast
Local PVE | Closed test
Offline 203.23.178.51:28015 checked 10d ago
Current conditions
observed 10d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,308
- top 70%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 11:24 UKMon 19 Oct, 10:24 UTC · 10d ago | 0 | – | running | 1 |
| Mon 12 Oct, 15:41 UKMon 12 Oct, 14:41 UTC · 17d ago | 1 | – | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Local PVE | Closed test, and is it online now?
Last seen 10 days 3 hours ago, Local PVE | Closed test is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 21 September 2026.
What location is Local PVE | Closed test based in?
For Local PVE | Closed test, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 203.23.178.51:28015.
What version of Rust is running on Local PVE | Closed test?
Rust network protocol 2634 and build 167781 on Windows is what Local PVE | Closed test runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on Local PVE | Closed test?
For the game's server browser, Local PVE | Closed test publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): 4 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Local PVE | Closed test appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Local PVE | Closed test: Modded Rust servers and Rust PvE servers, live. Find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on Local PVE | Closed test?
A procedural map, generated by the game, runs on Local PVE | Closed test.
What settings does Local PVE | Closed test use, and what rules does it enforce?
The name of Local PVE | Closed test says nothing about gather rate. Groups fall back to the game's default of 8 players. pve is the game mode, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
When does Local PVE | Closed test wipe?
Too few wipes on Local PVE | Closed test are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 4 hours.
What should you expect from wipe day on Local PVE | Closed test?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
How many players does Local PVE | Closed test hold?
At this moment Local PVE | Closed test is down, having last been seen 10 days 3 hours ago.
Where does Local PVE | Closed test sit in the rankings?
Player hours over the past week put Local PVE | Closed test at #15,308, inside the top 70% of all ranked servers.
Getting in
What do you do to join Local PVE | Closed test?
Two ways in: press F1 and enter client.connect 203.23.178.51:28015, or join from this page with Launch Rust, which opens Steam and connects you.